Hacker News
- Using CMake and Managing Dependencies https://eliasdaler.github.io/using-cmake/ 83 comments
- LuaVela – the LuaJIT fork I've worked on https://eliasdaler.github.io/luavela/ 2 comments
- Using ImGui with modern C++ and STL for creating game dev tools – Part 2 https://eliasdaler.github.io/using-imgui-with-sfml-pt2 33 comments
Lobsters
- Using CMake and managing dependencies https://eliasdaler.github.io/using-cmake/ 51 comments cpp
- Porting my engine from SFML to SDL - how I did it, and why https://eliasdaler.github.io/porting-to-sdl/ 28 comments gamedev
- LuaVela - the LuaJIT fork I've worked on https://eliasdaler.github.io/luavela/ 5 comments programming
- LuaVela - the LuaJIT fork I've worked on https://eliasdaler.github.io/luavela/ 15 comments lua
- How to implement action sequences and cutscenes https://eliasdaler.github.io/how-to-implement-action-sequences-and-cutscenes/ 4 comments lua
- How to implement action sequences and cutscenes (action list and coroutine based approach) https://eliasdaler.github.io/how-to-implement-action-sequences-and-cutscenes/ 8 comments gamedev
- How my little C++ meta-serialization library works and how I wrote it https://eliasdaler.github.io/meta-stuff/ 11 comments programming
- How my little C++ meta-serialization library works and how I wrote it https://eliasdaler.github.io/meta-stuff/ 20 comments cpp
- I've made a list of great programming and game development resources (books, blogs and programming articles) https://eliasdaler.github.io/programming-and-gamedev-resources/ 36 comments gamedev
- Making and storing references to game objects (entities) in C++ and Lua (x-post /r/gamedev/) https://eliasdaler.github.io/game-object-references 5 comments programming
- Making and storing references to game objects (entities) in C++ and Lua https://eliasdaler.github.io/game-object-references 13 comments cpp
- My game gifs were posted on 9GAG, OP said that he made the game and proceeded to act like a jerk. What should I do? https://eliasdaler.github.io/re-creation 267 comments gamedev
- Using ImGui (aka "Dear ImGui") with modern C++ for creating in-game dev tools. Some useful tips and tricks https://eliasdaler.github.io/using-imgui-with-sfml-pt2 3 comments cpp
- Using ImGui (aka "Dear ImGui") with modern C++ for creating in-game dev tools. Some useful tips and tricks https://eliasdaler.github.io/using-imgui-with-sfml-pt2 27 comments gamedev
- Improving C++ code highlighting on blogs (Tutorial) https://eliasdaler.github.io/better-highlighting 21 comments cpp