Hacker News
- EA: The Human Story (2004) https://ea-spouse.livejournal.com/274.html 132 comments
- My [husband] works for Electronic Arts, I'm ... a disgruntled spouse. (2004) http://ea-spouse.livejournal.com/274.html 105 comments
- EA: The Human Story http://ea-spouse.livejournal.com/274.html 2 comments
- EA: The Human Story by ea_spouse - Crunch in 2004 https://ea-spouse.livejournal.com/274.html 11 comments gamedev
- Almost had a Panic Attack after I did some Research into "Quality of Life" and "Crunch" at Various Studios... http://ea-spouse.livejournal.com/ 53 comments gamedev
- EA: The Human Story http://ea-spouse.livejournal.com/274.html 19 comments programming
Linking pages
- “The bloodiest, sickest game from EA” – Scobleizer http://scobleizer.com/2008/08/08/e/ 1 comment
- Inside the development crunch pandemic – part one | VG247 http://www.vg247.com/2014/01/13/inside-the-development-crunch-pandemic-part-one/ 0 comments
- Why 'crunch time' is still a problem in the video game industry | VentureBeat http://venturebeat.com/2016/03/20/why-crunch-time-is-still-a-problem-in-the-video-game-industry/ 0 comments
- The death march: the problem of crunch time in game development | Ars Technica http://arstechnica.com/gaming/news/2011/05/the-death-march-the-problem-of-crunch-time-in-game-development.ars 0 comments