Hacker News
- The reality of long-term software maintenance from the maintainer's perspective https://www.construct.net/en/blogs/ashleys-blog-2/reality-long-term-software-1892 30 comments
- Construct in 2023: Year in Review https://www.construct.net/en/blogs/construct-official-blog-1/construct-2023-year-review-1874 10 comments
- A new architecture for publishing web content to desktop https://www.construct.net/en/blogs/construct-official-blog-1/new-architecture-publishing-1864 7 comments
- Construct's New WebGPU Renderer https://www.construct.net/en/blogs/construct-official-blog-1/introducing-constructs-new-1768 22 comments
- Safari releases are development hell https://www.construct.net/en/blogs/ashleys-blog-2/safari-releases-development-1616 274 comments
- Show HN: Construct Animate – our new browser-based animation tool https://www.construct.net/en/blogs/construct-official-blog-1/launching-construct-animate-1612 45 comments
- How to smooth and spread A* paths for an RTS https://www.construct.net/en/blogs/ashleys-blog-2/rts-devlog-extreme-pathfinding-1608 105 comments
- How to beat lag when developing a multiplayer RTS game https://www.construct.net/en/blogs/ashleys-blog-2/rts-devlog-beat-lag-1607 45 comments
- Optimizing performance for 1000 units https://www.construct.net/en/blogs/ashleys-blog-2/rts-devlog-optimizing-1604 16 comments
- Simple software things that are actually very complicated https://www.construct.net/en/blogs/ashleys-blog-2/simple-software-things-1587 92 comments
- Porting WebGL Shaders to WebGPU https://www.construct.net/en/blogs/ashleys-blog-2/porting-webgl-shaders-webgpu-1576 63 comments
- The unexpected complications of minor features (2020) https://www.construct.net/en/blogs/ashleys-blog-2/unexpected-complications-1535 11 comments
- Show HN: Construct 3 – Make games in the browser https://www.construct.net/gb?v=1 86 comments
Lobsters
- Safari releases are development hell https://www.construct.net/en/blogs/ashleys-blog-2/safari-releases-development-1616 16 comments ios , mac , web
- Safari releases are development hell https://www.construct.net/en/blogs/ashleys-blog-2/safari-releases-development-1616 202 comments programming
- Safari releases are development hell ★★★★★ https://www.construct.net/en/blogs/ashleys-blog-2/safari-releases-development-1616 32 comments webdev
- Safari releases are development hell — a blog post by the developers of game creation app 'Construct' https://www.construct.net/en/blogs/ashleys-blog-2/safari-releases-development-1616 37 comments apple
- Simple software things that are actually very complicated https://www.construct.net/en/blogs/ashleys-blog-2/simple-software-things-1587 74 comments programming
- Buildbox customers can get 6 months of Construct 3 for free https://www.construct.net/en/buildbox-promotion 16 comments gamedev
- Ability to write Javascript code directly into editor coming soon to Construct 3 https://www.construct.net/en/blogs/construct-official-blog-1/introducing-javascript-coding-1063 5 comments gamedev
- Construct 3 now FREE to use until end of Global Game Jam https://www.construct.net/en/blogs/construct-official-blog-1/construct-3-global-game-jam-open-access-and-raising-money-for-charity-1051 9 comments gamedev
- Construct 3, make games on your browser https://www.construct.net/in?v=1 158 comments gamedev
- We built Construct 3, a game editor that runs in the browser and was built in Javascript https://www.construct.net 4 comments javascript
Linking pages
- GitHub - Axorax/awesome-free-apps: Curated list of the best free apps for PC and mobile https://github.com/Axorax/awesome-free-apps 468 comments
- 🌐 Web Game Engines & Libraries | Web Game Dev https://www.webgamedev.com/engines-libraries/web-game-engines-libraries 35 comments
- GitHub - jnv/lists: The definitive list of lists (of lists) curated on GitHub and elsewhere https://github.com/jnv/lists 28 comments
- GitHub - colyseus/colyseus: ⚔ Multiplayer Framework for Node.js https://github.com/gamestdio/colyseus 11 comments
- GitHub - AshleyScirra/CommandAndConstruct: An open-development multiplayer real-time strategy (RTS) game project made in Construct. https://github.com/AshleyScirra/CommandAndConstruct 0 comments
- Ready Player Web https://web.dev/ready-player-web/ 0 comments
- GitHub - AshleyScirra/servefolder.dev: Serve a local folder of files in your browser for easy testing without having to run a server. https://github.com/AshleyScirra/servefolder.dev 0 comments
- I attempted to make the same 2D game prototype in React, Unity, Godot, Construct, Game Maker, and Phaser. Here's what I found. https://www.freecodecamp.org/news/how-i-made-a-2d-prototype-in-different-game-engines/ 0 comments
- Chrome Audio is Broken https://danshumway.com/blog/chrome-autoplay 0 comments
- We Created A $100K/Month No-Code Tool For Video Game Developers - https://www.starterstory.com/stories/we-created-a-100k-month-no-code-tool-for-video-game-developers 0 comments