- Combine And Conquer 0.8.0 is now available [multi-planetary automation game] https://buckmartin.de/combine-and-conquer/2024-03-23-v0.8.0.html 7 comments rust_gamedev
- My automation game Combine And Conquer now has fully reworked graphical assets https://buckmartin.de/combine-and-conquer/2023-06-02-v0.5.3.html 3 comments rust_gamedev
- I just released version 0.5.0 of my automation game Combine And Conquer :) https://buckmartin.de/combine-and-conquer/2023-03-08-v0.5.0.html 3 comments rust_gamedev
- I just released version 0.4.0 of my space automation game Combine And Conquer https://buckmartin.de/combine-and-conquer/2023-01-14-v0.4.0.html 4 comments rust_gamedev
- I just released v0.2.0 of my space automation game Combine And Conquer (now with demo) https://buckmartin.de/combine-and-conquer/2022-10-24-v0.2.0.html 3 comments linux_gaming
- Combine And Conquer 0.2.0 is now released! https://buckmartin.de/combine-and-conquer/2022-10-24-v0.2.0.html 4 comments rust_gamedev
- I just released the first non-prototype version of my automation game Combine And Conquer https://buckmartin.de/combine-and-conquer/2022-09-23-v0.1.0.html 3 comments rust_gamedev
- I'd like to thank the Rust community by giving away free copies of my automation game Combine And Conquer (more in comments) https://buckmartin.de/products/combine-and-conquer.html 23 comments rust_gamedev
- I just released v0.0.10 of my space automation game Combine And Conquer (Rework of graphical assets, new tech tree, written in Rust) https://buckmartin.de/combine-and-conquer/2022-08-20-v0.0.10.html 4 comments rust
- Version 0.0.10 of my space automation game Combine And Conquer was just released. Rework of all graphical assets, a new tech tree and more https://buckmartin.de/combine-and-conquer/2022-08-20-v0.0.10.html 3 comments rust_gamedev
- I just released version 0.0.9 of my multi planetary automation game Combine And Conquer https://buckmartin.de/products/combine-and-conquer.html 5 comments linux_gaming
- I just released Combine And Conquer 0.0.9 with major UI improvements [multiplanetary factory automation implemented in Rust] https://buckmartin.de/products/combine-and-conquer.html 6 comments rust_gamedev
- I'm writing a detailed devlog about my automation game Combine And Conquer [Linux supported, written in Rust] https://buckmartin.de/combine-and-conquer.html 3 comments linux_gaming
- I've been writing a very detailed devlog for my Rust game 'Combine And Conquer' https://buckmartin.de/combine-and-conquer.html 7 comments rust
- I'm writing a VERY detailed devlog about my automation game Combine And Conquer which you'll hopefully find useful [from first commit, Rust] https://buckmartin.de/combine-and-conquer.html 2 comments gamedev
- I just finished writing a detailed devlog for my game from first commit up until now that you might find helpful (Rust, no engine/framework, \w code snippets) https://buckmartin.de/combine-and-conquer.html 7 comments rust_gamedev
- I just finished writing a detailed devlog for my game from first commit up until now that you might find helpful (Rust, no engine/framework, \w code snippets) https://buckmartin.de/combine-and-conquer.html 7 comments gamedev
- You guys might like the CLI version of the text editing tool I'm currently developing http://buckmartin.de/products/proceduralTextEdit.html 4 comments commandline
- Text editing tool I've been working on http://buckmartin.de/products/proceduraltextedit.html 24 comments linux
- I finally released my procedural text editing tool. I also added a console version so you can easily automate it http://buckmartin.de/products/proceduraltextedit.html 34 comments programming
- I'm currently developing a tool/language for editing text. What do you guys think? http://buckmartin.de/projects/procedural-text-edit.html 92 comments programming