Hacker News
- Why are 2D vector graphics so much harder than 3D? (2019) https://blog.mecheye.net/2019/05/why-is-2d-graphics-is-harder-than-3d-graphics/ 71 comments
- Why are 2D vector graphics so much harder than 3D? https://blog.mecheye.net/2019/05/why-is-2d-graphics-is-harder-than-3d-graphics/ 85 comments
- Deconstructing the Water Effect in Super Mario Sunshine http://blog.mecheye.net/2018/03/deconstructing-the-water-effect-in-super-mario-sunshine/ 29 comments
- URG http://blog.mecheye.net/2017/10/urg/ 11 comments
- I don’t know who the Web Audio API is designed for http://blog.mecheye.net/2017/09/i-dont-know-who-the-web-audio-api-is-designed-for/ 178 comments
- Introduction to HTML Components http://blog.mecheye.net/2017/08/introduction-to-html-components/ 143 comments
- Why I’m excited for Vulkan http://blog.mecheye.net/2015/12/why-im-excited-for-vulkan/ 3 comments
- The Linux Graphics Stack (2012) http://blog.mecheye.net/2012/06/the-linux-graphics-stack/ 2 comments
- Why Package Managers Are Not My Ideal Software Distribution Mechanism http://blog.mecheye.net/2014/11/why-package-managers-are-not-my-ideal-software-distribution-mechanism/ 4 comments
- Gnome developer creates new animated image format http://blog.mecheye.net/2014/10/xng-gifs-but-better-and-also-magical/ 36 comments
- Xwayland http://blog.mecheye.net/2014/04/xwayland/ 15 comments
- Bytecode http://blog.mecheye.net/2012/12/bytecode/ 36 comments
- The Linux Graphics Stack http://blog.mecheye.net/2012/06/the-linux-graphics-stack/ 38 comments
Lobsters
- Why are 2D vector graphics so much harder than 3D? https://blog.mecheye.net/2019/05/why-is-2d-graphics-is-harder-than-3d-graphics/ 2 comments graphics , historical
- The TCP URG flag http://blog.mecheye.net/2017/10/urg/ 2 comments historical , networking
- I don’t know who the Web Audio API is designed for http://blog.mecheye.net/2017/09/i-dont-know-who-the-web-audio-api-is-designed-for/ 2 comments api , javascript
- The Linux Graphics Stack http://blog.mecheye.net/2012/06/the-linux-graphics-stack/ 3 comments graphics , linux
- Why are 2D vector graphics so much harder than 3D? https://blog.mecheye.net/2019/05/why-is-2d-graphics-is-harder-than-3d-graphics/ 4 comments compsci
- Why are 2D vector graphics so much harder than 3D? https://blog.mecheye.net/2019/05/why-is-2d-graphics-is-harder-than-3d-graphics/ 43 comments programming
- Deconstructing the water effect in Super Mario Sunshine http://blog.mecheye.net/2018/03/deconstructing-the-water-effect-in-super-mario-sunshine/ 103 comments programming
- I don’t know who the Web Audio API is designed for http://blog.mecheye.net/2017/09/i-dont-know-who-the-web-audio-api-is-designed-for/ 6 comments javascript
- I don’t know who the Web Audio API is designed for http://blog.mecheye.net/2017/09/i-dont-know-who-the-web-audio-api-is-designed-for/ 50 comments programming
- The modern Web Components pillars: Templates, Custom Elements, Shadow DOM, and Imports, were all features originally in IE5, released in 1999. http://blog.mecheye.net/2017/08/introduction-to-html-components/ 4 comments webdev
- Introduction to HTML Components http://blog.mecheye.net/2017/08/introduction-to-html-components/ 13 comments programming
- Why I’m excited for Vulkan http://blog.mecheye.net/2015/12/why-im-excited-for-vulkan/ 179 comments programming
- "Why I'm excited for Vulcan" http://blog.mecheye.net/2015/12/why-im-excited-for-vulkan/ 131 comments linux_gaming
- GNOME Developer Comes Up With New Animated Image Format http://blog.mecheye.net/2014/10/xng-gifs-but-better-and-also-magical/ 95 comments linux
- GNOME developer proposes new, better GIF alternative and it works out-of-the-box: XNG http://blog.mecheye.net/2014/10/xng-gifs-but-better-and-also-magical/ 5 comments technology
- Wayland Protocols Overview http://blog.mecheye.net/2014/06/xdg-shell/ 15 comments linux
- Wayland in 3.12, and beyond. http://blog.mecheye.net/2014/03/wayland-in-3-12-and-beyond/ 23 comments linux
- Xplain -- Explaining X11 for the rest of us , Jasper St. Pierre http://blog.mecheye.net/2013/12/xplain/ 25 comments programming
- Xplain -- Explaining X11 for the rest of us , Jasper St. Pierre http://blog.mecheye.net/2013/12/xplain/ 8 comments linux
- Bytecode | Clean Rinse http://blog.mecheye.net/2012/12/bytecode/ 8 comments coding
- The Linux Graphics Stack http://blog.mecheye.net/2012/06/the-linux-graphics-stack 9 comments linux
- The Linux Graphics Stack http://blog.mecheye.net/2012/06/the-linux-graphics-stack/ 79 comments programming
- The Linux Graphics Stack http://blog.mecheye.net/2012/06/the-linux-graphics-stack/ 16 comments linux