Hacker News
- Procedural Dungeon Generation: Cellular Automata http://blog.jrheard.com/procedural-dungeon-generation-cellular-automata 15 comments
- Procedural Dungeon Generation: A Drunkard's Walk in ClojureScript http://blog.jrheard.com/procedural-dungeon-generation-drunkards-walk-in-clojurescript 9 comments
Lobsters
- Using Hypothesis and Pexpect to Test High School Programming Assignments http://blog.jrheard.com/hypothesis-and-pexpect 4 comments python , testing
- Quinto: Resurrecting an Abandoned Board Game http://blog.jrheard.com/quinto-resurrecting-an-abandoned-board-game 5 comments clojure , games , programming , web
- Quinto: Resurrecting an Abandoned Board Game http://blog.jrheard.com/quinto-resurrecting-an-abandoned-board-game 16 comments programming
- Procedural Dungeon Generation: Cellular Automata http://blog.jrheard.com/procedural-dungeon-generation-cellular-automata 6 comments programming
- Procedural Dungeon Generation: Cellular Automata http://blog.jrheard.com/procedural-dungeon-generation-cellular-automata 12 comments gamedev