Hacker News
- Path Tracing 3D Fractals http://blog.hvidtfeldts.net/index.php/2015/01/path-tracing-3d-fractals/ 17 comments
- The Mandelbulb http://blog.hvidtfeldts.net/index.php/category/mandelbulb/ 8 comments
- How can I use double precision math in a GLSL fragment shader? http://blog.hvidtfeldts.net/index.php/2012/07/double-precision-in-opengl-and-webgl/ 13 comments opengl
- Path Tracing 3D Fractals http://blog.hvidtfeldts.net/index.php/2015/01/path-tracing-3d-fractals/ 14 comments programming
- The Mandelbulb http://blog.hvidtfeldts.net/index.php/category/mandelbulb/ 6 comments programming