Hacker News
- Adding the "Move to Trash" function to System 7.1 https://blog.gingerbeardman.com/2024/04/12/adding-the-move-to-trash-function-to-system-7/ 0 comments
- Turning an iPad Pro into the Ultimate Classic Macintosh (2021) https://blog.gingerbeardman.com/2021/04/17/turning-an-ipad-pro-into-the-ultimate-classic-macintosh/ 35 comments
- Dynamic music and sound techniques for video games https://blog.gingerbeardman.com/2023/12/09/dynamic-music-and-sound-techniques-for-video-games/ 36 comments
- Dynamic music and sound techniques for video games https://blog.gingerbeardman.com/2023/12/09/dynamic-music-and-sound-techniques-for-video-games/ 3 comments
- Easter egg emoji: converting pixels into particles https://blog.gingerbeardman.com/2023/11/26/easter-egg-emoji-converting-pixels-into-particles/ 9 comments
- YOYOZO: How I made a Playdate game in 39 KiB https://blog.gingerbeardman.com/2023/11/21/yoyozo-how-i-made-a-playdate-game-in-39kb/ 58 comments
- Early computer art by Barbara Nessim (1984) https://blog.gingerbeardman.com/2023/11/09/early-computer-art-by-barbara-nessim/ 5 comments
- Kenichi Shinohara's pixel art Ukiyo-e (1987) https://blog.gingerbeardman.com/2023/10/13/kenichi-shinohara-pixel-art-ukiyo-e/ 20 comments
- Casio Caleid XM-700 Mobile Navigator (1997) https://blog.gingerbeardman.com/2023/08/25/casio-caleid-xm700-mobile-navigator-hardware/ 37 comments
- Tom Moulton, Father of the Disco Mix (1976) https://blog.gingerbeardman.com/2023/08/22/tom-moulton-father-of-the-disco-mix/ 4 comments
- Going back to the old (pre-X) Twitter iOS app https://blog.gingerbeardman.com/2023/08/17/going-back-to-the-old-pre-x-twitter-ios-app/ 84 comments
- Automatically classifying the content of sound files using ML https://blog.gingerbeardman.com/2023/08/13/automatically-classifying-the-content-of-sound-files-using-ml/ 12 comments
- “The Famous F40” Vector Illustration https://blog.gingerbeardman.com/2023/07/15/the-famous-f40-vector-illustration/ 56 comments
- Pixel-Perfect retro gaming on LCD 480p EDTVs https://blog.gingerbeardman.com/2021/05/06/pixel-perfect-retro-gaming-in-480p/ 27 comments
- Ball und Panzer Golf: making a Playdate game in a week https://blog.gingerbeardman.com/2023/06/26/ball-und-panzer-golf-making-a-playdate-game-in-a-week/ 22 comments
- Back In Time: Vintage Maps of Akihabara (1976–2001) https://blog.gingerbeardman.com/2019/05/11/back-in-time-akihabara-1983-to-2001/ 55 comments
- Ordering Photocopies from Japan's National Library https://blog.gingerbeardman.com/2023/05/24/ordering-photocopies-from-japans-national-library/ 33 comments
- IntelligentPad (1989): a component-based drag-and-drop software creator https://blog.gingerbeardman.com/2023/05/17/intelligentpad-component-based-drag-and-drop-software-creator/ 8 comments
- Recovered: Sega Exclusives on Palm OS (2019) https://blog.gingerbeardman.com/2019/04/24/recovered-forgotten-sega-exclusives-on-palm-os/ 4 comments
- Building Basilisk II for iOS (2021) https://blog.gingerbeardman.com/2021/04/21/building-basiliskii-for-ios/ 31 comments
- Working with classic Macintosh text encodings in the age of Unicode https://blog.gingerbeardman.com/2022/03/31/working-with-classic-macintosh-text-encodings-in-the-age-of-unicode/ 3 comments
- Tomoya Ikeda – Macintosh Artist https://blog.gingerbeardman.com/2021/12/16/tomoya-ikeda-macintosh-artist/ 6 comments
- Aquaplus P/ECE (Vs Panic Playdate) https://blog.gingerbeardman.com/2021/08/19/aquaplus-piece-vs-panic-playdate/ 3 comments
- Daily Driver: Channelling RGB into 1-bit https://blog.gingerbeardman.com/2021/06/05/channelling-rgb-into-1bit/ 16 comments
- Turning an iPad Pro into a classic Macintosh https://blog.gingerbeardman.com/2021/04/17/turning-an-ipad-pro-into-the-ultimate-classic-macintosh/ 35 comments
Lobsters
- A year in the life of a Playdate game developer https://blog.gingerbeardman.com/2024/03/07/a-year-in-the-life-of-a-playdate-game-developer/ 6 comments games
- Dynamic music and sound techniques for video games https://blog.gingerbeardman.com/2023/12/09/dynamic-music-and-sound-techniques-for-video-games/ 3 comments games
- YOYOZO (or, how I made a Playdate game in 39KB) https://blog.gingerbeardman.com/2023/11/21/yoyozo-how-i-made-a-playdate-game-in-39kb/ 10 comments games
- Early computer art by Barbara Nessim https://blog.gingerbeardman.com/2023/11/09/early-computer-art-by-barbara-nessim/ 3 comments art , historical
- Going back to the old (pre-X) Twitter iOS app https://blog.gingerbeardman.com/2023/08/17/going-back-to-the-old-pre-x-twitter-ios-app/ 3 comments ios
- “The Famous F40” vector illustration https://blog.gingerbeardman.com/2023/07/15/the-famous-f40-vector-illustration/ 11 comments art , historical , mac