Hacker News
- AAA – Analytical Anti-Aliasing https://blog.frost.kiwi/analytical-anti-aliasing/ 96 comments
- How video games use lookup tables https://blog.frost.kiwi/WebGL-LUTS-made-simple/ 106 comments
- How to (and how not to) fix color banding https://blog.frost.kiwi/GLSL-noise-and-radial-gradient/ 28 comments
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- AAA - Analytical Anti-Aliasing https://blog.frost.kiwi/analytical-anti-aliasing/ 7 comments graphics
- Unreasonably effective - How video games use LUTs and how you can too https://blog.frost.kiwi/WebGL-LUTS-made-simple/ 7 comments games , graphics
- How to (and how not to) fix color banding https://blog.frost.kiwi/GLSL-noise-and-radial-gradient/ 7 comments design , games , graphics
- AAA - Analytical Anti-Aliasing https://blog.frost.kiwi/analytical-anti-aliasing/ 54 comments programming
- AAA - Analytical Anti-Aliasing https://blog.frost.kiwi/analytical-anti-aliasing/ 8 comments graphicsprogramming
- Unreasonably effective - How video games use LUTs and how you can too https://blog.frost.kiwi/WebGL-LUTS-made-simple/ 7 comments programming
- Unreasonably effective - How video games use LUTs and how you can too https://blog.frost.kiwi/WebGL-LUTS-made-simple/ 10 comments graphicsprogramming