Hacker News
- Towards Realtime Deformable Worlds: Why Tetrahedra Rule, Voxels Drool http://blog.duangle.com/2015/04/towards-realtime-deformable-worlds-why.html 27 comments
- Conspire: A Programming Environment for NOWHERE http://blog.duangle.com/2015/01/conspire-programming-environment-for.html 17 comments
Lobsters
- Conspire: A Programming Environment for NOWHERE http://blog.duangle.com/2015/01/conspire-programming-environment-for.html 4 comments games , lisp , lua , programming
- Towards Realtime Deformable Worlds: Why Tetrahedra Rule, Voxels Drool http://blog.duangle.com/2015/04/towards-realtime-deformable-worlds-why.html 19 comments gamedev
- Conspire: A Programming Environment for NOWHERE http://blog.duangle.com/2015/01/conspire-programming-environment-for.html?m=1 8 comments programming