- Yak shaving conditional compilation in Rust https://bitshifter.github.io/2020/05/07/conditional-compilation-in-rust/ 17 comments rust
- Introducing glam and mathbench https://bitshifter.github.io/2019/07/10/introducing-glam-and-mathbench/ 8 comments rust_gamedev
- Optimising path tracing with SIMD: the last 10% https://bitshifter.github.io/blog/2018/06/20/the-last-10-percent/ 19 comments rust
- Optimising path tracing with SIMD https://bitshifter.github.io/blog/2018/06/04/simd-path-tracing/ 12 comments rust
- Path tracing in parallel with Rayon https://bitshifter.github.io/blog/2018/05/07/path-tracing-in-parallel/ 9 comments rust