Hacker News
- Experiments in NES JIT Compilation https://bheisler.github.io/post/experiments-in-nes-jit-compilation/ 10 comments
- Writing a Raytracer in Rust – Part 1 https://bheisler.github.io/post/writing-raytracer-in-rust-part-1/ 39 comments
- Criterion.rs v0.3.4 And Iai 0.1.0 https://bheisler.github.io/post/criterion-rs-0-3-4/ 20 comments rust
- Building a Recipe Manager - Part 2 - Druid Experience Report https://bheisler.github.io/post/recipe-manager-part-2-druid-experience-report/ 6 comments rust
- Building a Recipe Manager - Part 1 https://bheisler.github.io/post/recipe-manager-part-1/ 5 comments rust
- Criterion.rs v0.3 - Custom Measurements, Profiling Hooks, Custom Test Framework, API Changes https://bheisler.github.io/post/criterion-rs-0-3/ 14 comments rust
- State of CUDA on Rust in 2019 https://bheisler.github.io/post/state-of-gpgpu-in-rust/ 3 comments rust
- Python frontend with Rust backend https://bheisler.github.io/post/calling-rust-in-python/ 6 comments rust
- Announcing RustaCUDA v0.1.0 https://bheisler.github.io/post/announcing-rustacuda/ 30 comments rust
- Porting My CUDA Path Tracer to ptx-builder/linker https://bheisler.github.io/post/ptx-builder-and-linker/ 5 comments rust
- The State of GPGPU in Rust https://bheisler.github.io/post/state-of-gpgpu-in-rust/ 29 comments rust
- Writing a GPU-Accelerated Path Tracer in Rust - Part 3 https://bheisler.github.io/post/writing-gpu-accelerated-path-tracer-part-3/ 3 comments rust
- Writing a GPU-Accelerated Path Tracer in Rust - Part 2 https://bheisler.github.io/post/writing-gpu-accelerated-path-tracer-part-2/ 3 comments rust
- Running Rust on the GPU with Accel https://bheisler.github.io/post/rust-on-the-gpu-with-accel/ 16 comments rust
- JARVIS - Notes on Rust Crates From Writing an RSS Reader https://bheisler.github.io/post/jarvis-impressions-of-rust-libraries/ 17 comments rust
- Criterion.rs v0.2 - HTML, Throughput Measurements, API Changes https://bheisler.github.io/post/criterion-rs-0-2/ 14 comments rust
- Benchmarking In Stable Rust With Criterion.rs https://bheisler.github.io/post/benchmarking-with-criterion-rs/ 7 comments rust
- Are Benchmarks From Cloud CI Services Reliable? https://bheisler.github.io/post/benchmarking-in-the-cloud/ 2 comments rust
- Experiments In NES JIT Compilation https://bheisler.github.io/post/experiments-in-nes-jit-compilation/ 10 comments rust
- Parsing NES ROM Headers with nom https://bheisler.github.io/post/nes-rom-parser-with-nom/ 13 comments rust
- Writing a Raytracer in Rust https://bheisler.github.io/post/writing-raytracer-in-rust-part-1/ 17 comments rust