Hacker News
- Revenue Updates for A Dark Room et. al http://amirrajan.net/app-dev/2015/11/13/adr-revenue-updates/ 7 comments
- Perception is Reality - .Net OSS is DOA http://amirrajan.net/meta/2013/09/19/perception-is-reality-dot-net-oss/ 6 comments
- Part II: I built and released an RTS for iOS in 30 days. Here is a recap of the second week (tips and detailed insight into the development process). This is what it takes to build a game like a "pro". http://amirrajan.net/appstore/2017/02/24/buliding-a-game-in-30-days-week-two/ 31 comments gamedev
- I built and released an RTS for iOS in 30 days. Here is a recap of the first week (tips and detailed insight into the development process). This is what it takes to build a game like a "pro". http://amirrajan.net/appstore/2017/02/19/building-a-game-in-30-days/ 14 comments gamedev
- Some Advice on Making Money in the App Store http://amirrajan.net/appstore/2015/11/17/getting-featured-by-apple/ 26 comments gamedev
- Big Bad List of Tips/Lessons Learned From Making a Number One App http://amirrajan.net/a-dark-room/#alternateuniverse 41 comments gamedev
- Two Years of Download Data for #1 iOS app A Dark Room with Analysis and Timeline http://amirrajan.net/meta/2015/11/23/two-years-of-downloads-for-adr-plus-analysis/ 23 comments gamedev
- Furdemption: Premium mobile App sales, featured by Apple multiple times. http://amirrajan.net/a-dark-room/ 11 comments gamedev
- YTD Revenue for A Dark Room iOS, a game that made the #1 spot in the App Store http://amirrajan.net/a-dark-room/#oneyear 116 comments gamedev
- Postmortem: A Dark Room iOS went free for 7 days and became the #3 app overall. http://amirrajan.net/a-dark-room#afteronemillion 11 comments gamedev
- What to expect when you become the #1 iPhone Game in the App Store, and what happens afterwards. http://amirrajan.net/a-dark-room/ 84 comments gamedev
- What happens when your iOS game goes viral and becomes the #1 app in the UK App Store http://amirrajan.net/a-dark-room/#adarkroomstory 62 comments gamedev
- Wrote up a 10 month log on developing A Dark Room iOS, its rise to being one of the top 10 RPGs in the App Store, and its subsequent fall (xpost) http://amirrajan.net/a-dark-room/#submittingtotheappstore 10 comments gamedev