Hacker News
- Thinking of games as databases https://ajmmertens.medium.com/why-it-is-time-to-start-thinking-of-games-as-databases-e7971da33ac3 67 comments
- A Roadmap to implementing Entity Relationships in an ECS https://ajmmertens.medium.com/a-roadmap-to-entity-relationships-5b1d11ebb4eb 4 comments programming
- An in-game query engine heavily inspired by prolog https://ajmmertens.medium.com/why-it-is-time-to-start-thinking-of-games-as-databases-e7971da33ac3 4 comments prolog
- Why it is time to start thinking of games as databases https://ajmmertens.medium.com/why-it-is-time-to-start-thinking-of-games-as-databases-e7971da33ac3 4 comments gamedev
- Why it is time to start thinking of games as databases https://ajmmertens.medium.com/why-it-is-time-to-start-thinking-of-games-as-databases-e7971da33ac3 83 comments programming
- Flecs 3.2, a high performance game development framework for C and C++ is out! https://ajmmertens.medium.com/flecs-3-2-is-out-8feb44d37e3 33 comments programming
- Flecs 3.2, an Entity Component System for C/C++ is out! https://ajmmertens.medium.com/flecs-3-2-is-out-8feb44d37e3 5 comments c_programming
- Flecs 3.2, an Entity Component System for C/C++ is out! https://ajmmertens.medium.com/flecs-3-2-is-out-8feb44d37e3 33 comments cpp
- Flecs 3.2, an Entity Component System for C/C++ is out! https://ajmmertens.medium.com/flecs-3-2-is-out-8feb44d37e3 6 comments gamedev
- Flecs 3.1, an Entity Component System for C/C++ is out! https://ajmmertens.medium.com/flecs-3-1-is-out-543f0aea1 5 comments cpp
- Flecs 3, an Entity Component System for C/C++ is out! https://ajmmertens.medium.com/flecs-3-0-is-out-5ca1ac92e8a4 3 comments cpp
- Flecs 3, an Entity Component System for C & C++ is out! https://ajmmertens.medium.com/flecs-3-0-is-out-5ca1ac92e8a4 22 comments gamedev