Hacker News
- Slack client for Commodore 64 (2016) http://1amstudios.com/2016/11/27/c64-slack-client/ 21 comments
- Show HN: RESTful Doom – HTTP+JSON API inside Doom http://1amstudios.com/2017/08/01/restful-doom/ 29 comments
- Slack client for Commodore 64 http://1amstudios.com/2016/11/27/c64-slack-client/ 89 comments
- Commodore64 + Raspberry Pi + 6502 assembly = Slack client! http://1amstudios.com/2016/11/27/c64-slack-client/ 2 comments
- Carmageddon 1 debugging symbols dumped http://www.1amstudios.com/2014/12/02/carma1-symbols-dumped/ 31 comments
- Reactivating diagnostic debug output in the 1997 game "Carmageddon" http://1amstudios.com/articles/reactivating-carmageddon-debug-output/ 12 comments reverseengineering
- RESTful DOOM http://1amstudios.com/2017/08/01/restful-doom/ 29 comments webdev
- RESTful DOOM: HTTP/JSON API for classic Doom http://1amstudios.com/2017/08/01/restful-doom/ 30 comments programming
- RESTful Doom - HTTP+JSON API inside the classic 1993 video game Doom http://1amstudios.com/2017/08/01/restful-doom/ 20 comments gamedev
- Slack client for Commodore 64 using Raspberry PI http://1amstudios.com/2016/11/27/c64-slack-client/ 16 comments raspberry_pi
- Slack client for Commodore 64 http://1amstudios.com/2016/11/27/c64-slack-client/ 8 comments coding
- Commodore64 + Raspberry Pi + 6502 assembly = Slack client! http://1amstudios.com/2016/11/27/c64-slack-client/ 37 comments programming