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- Bit-twiddling optimizations in Zed's Rope https://zed.dev/blog/zed-decoded-rope-optimizations-part-1 50 comments
- Optimizing the rope data structure in the Zed editor using bitwise math, count_ones, and leading_zeroes https://zed.dev/blog/zed-decoded-rope-optimizations-part-1 9 comments rust
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