- Adding "Juice" To Your Game https://www.youtube.com/watch?v=Fy0aCDmgnxg 4 comments gamedev
- Ok, last one - adding “game feel” really opened my eyes on how to make a game feel more polished. A must watch https://youtu.be/Fy0aCDmgnxg 12 comments gamedev
- Video about adding impact to games https://www.youtube.com/watch?v=Fy0aCDmgnxg 16 comments gamedev
- How juicing your game can make or break it. (For beginner developers) https://www.youtube.com/watch?v=Fy0aCDmgnxg 12 comments gamedev
- Balancing "juice" and actual gameplay mechanics? https://www.youtube.com/watch?v=Fy0aCDmgnxg 11 comments gamedev
- Games with amazing amount of juice? https://www.youtube.com/watch?v=Fy0aCDmgnxg 92 comments gamedev
- Making achievement animations "juicy" http://www.youtube.com/watch?v=Fy0aCDmgnxg 6 comments gamedev
- Game math? http://www.youtube.com/watch?v=Fy0aCDmgnxg 37 comments gamedev
- Juice it or loose it - How to make a game feel better by only altering its surface. http://www.youtube.com/watch?v=Fy0aCDmgnxg 76 comments gamedev
Linking pages
- How We Built r/Place - Upvoted https://redditblog.com/2017/04/13/how-we-built-rplace/ 1112 comments
- How We Built r/Place - Upvoted https://www.redditinc.com/blog/how-we-built-rplace/ 292 comments
- "I Need Practice Programming": 49 Ideas for Game Clones to Code - The Invent with Python Blog https://inventwithpython.com/blog/2012/02/20/i-need-practice-programming-49-ideas-for-game-clones-to-code/ 141 comments
- BreakTime: Brick Breaker inside Google Calendar | eieio.games https://eieio.games/nonsense/game-13-breaktime/ 15 comments
- Quarantine Game Jam Day 4 - Alpha Zoo Blog https://www.alphazoollc.com/blog/quarantine-game-jam-day-4/ 5 comments
- Quarantine Game Jam Day 3 - Alpha Zoo Blog https://www.alphazoollc.com/blog/quarantine-game-jam-day-3/ 1 comment
- Why data made design worse and how to make it better | by Niels Hoven | UX Planet https://uxplanet.org/why-data-made-design-worse-and-how-to-make-it-better-21f4365f0738 0 comments
- Teaching a kid to code with Pygame Zero · Matt Layman https://www.mattlayman.com/blog/2019/teach-kid-code-pygame-zero/ 0 comments
- Why data made design worse and how to make it better | by Niels Hoven | UX Planet https://uxplanet.org/why-data-made-design-worse-and-how-to-make-it-better-21f4365f0738?source= 0 comments
- Small, Fast, Sharp, & Cross-Platform | by Phil Do | Medium https://medium.com/@phildo211/small-fast-sharp-cross-platform-781f52b010d8 0 comments
Related searches:
Search whole site: site:youtu.be
Search title: Juice it or lose it - a talk by Martin Jonasson & Petri Purho - YouTube
See how to search.