- Intel Open Image Denoiser is significantly better than NVIDIA's GPU-based OptiX in Blender cycles (3.2.1). Curious if OID might get Intel ARC GPU acceleration for increased speed. https://www.openimagedenoise.org/ 3 comments intel
Linking pages
- Godot 3.3 has arrived, with a focus on optimization and reliability https://godotengine.org/article/godot-3-3-has-arrived 168 comments
- 4.2 LTS — blender.org https://www.blender.org/download/releases/4-2/ 8 comments
- 4.1 — blender.org https://www.blender.org/download/releases/4-1/ 6 comments
- GitHub - RenderKit/oidn: Intel® Open Image Denoise library https://github.com/RenderKit/oidn 1 comment
- GitHub - amanshenoy/path-tracer: A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch https://github.com/amanshenoy/ray-tracer 0 comments
- Machine Learning on the GPU - Case Study: Open Image Denoise | Chris’ Graphics Blog https://wallisc.github.io/rendering/2024/06/06/Intro-to-GPU-ML-Denoising.html 0 comments
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