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- A small state-of-the-art study on custom engines · GitHub https://gist.github.com/raysan5/909dc6cf33ed40223eb0dfe625c0de74 199 comments
- Why my ADHD means I end up making an ugly video game. – A Division by Zer0 http://dbzer0.com/blog/why-adhd-means-i-end-up-making-an-ugly-video-game/ 26 comments
- Mega Crit (Slay the Spire) and Null Games now funding Godot Engine | GamingOnLinux https://www.gamingonlinux.com/2023/11/mega-crit-slay-the-spire-and-null-games-now-funding-godot-engine/ 13 comments
- Slay the Spire fuses together a roguelike with a card game, it's rather fun | GamingOnLinux https://www.gamingonlinux.com/articles/slay-the-spire-fuses-together-a-roguelike-with-a-card-game-its-rather-fun.11030 4 comments
- Why there are 861 roguelike deckbuilders on Steam all of a sudden | Ars Technica https://arstechnica.com/gaming/2024/04/why-there-are-861-roguelike-deckbuilders-on-steam-all-of-a-sudden/ 3 comments
- GitHub - db0/hypnagonia: Therapy through Nightmares https://github.com/db0/hypnagonia 0 comments
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