Hacker News
- Abrash Black Book https://www.jagregory.com/abrash-black-book/ 3 comments
- The Challenge of Separating All Things Seen from All Things Unseen (1997) http://www.jagregory.com/abrash-black-book/#the-challenge-of-separating-all-things-seen-from-all-things-unseen 2 comments
Lobsters
- Michael Abrash’s Graphics Programming Black Book, Special Edition http://www.jagregory.com/abrash-black-book/ 3 comments assembly , c , graphics
Linking pages
- How Much of a Genius-Level Move Was Using Binary Space Partitioning in Doom? https://twobithistory.org/2019/11/06/doom-bsp.html 322 comments
- GitHub - gurugio/lowlevelprogramming-university: How to be low-level programmer https://github.com/gurugio/lowlevelprogramming-university 215 comments
- GitHub - jagregory/abrash-black-book: Markdown source for Michael Abrash's Graphics Programming Black Book https://github.com/jagregory/abrash-black-book 188 comments
- How much of a genius-level move was using binary space partitioning in Doom? | Ars Technica https://arstechnica.com/gaming/2019/12/how-much-of-a-genius-level-move-was-using-binary-space-partitioning-in-doom/ 136 comments
- GitHub - lethal-guitar/Duke2Reconstructed: Reconstructed source code of the game Duke Nukem II https://github.com/lethal-guitar/Duke2Reconstructed 24 comments
- GitHub - bobeff/programming-math-science: This is a list of links to different freely available learning resources about computer programming, math, and science. https://github.com/bobeff/programming-math-science 16 comments
- James Gregory http://www.jagregory.com/writings/converting-and-preserving-michael-abrash-graphics-programming-black-book 13 comments
- GitHub - ahuth/conway4: Conway's game of life in TypeScript, based on Michael Abrash's description in Graphics Programming Black Book https://github.com/ahuth/conway4 2 comments
- programming-math-science/README.md at main · bobeff/programming-math-science · GitHub https://github.com/bobeff/programming-math-science/blob/main/README.md 1 comment
- GitHub - jagregory/abrash-zen-of-asm: Markdown source for Michael Abrash's Zen of Assembly Language (1990) https://github.com/jagregory/abrash-zen-of-asm 0 comments
- Quake turns 28 - I. Ron Leach's Facelifted Gaming https://faceliftedgaming.substack.com/p/quake-turns-28 0 comments
- Quake Lightmaps | project log https://jbush001.github.io/2015/06/11/quake-lightmaps.html 0 comments
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