Hacker News
- Super Mario Bros. game was just 31 Kilobytes. How's that possible? https://www.freecodecamp.org/news/where-do-all-the-bytes-come-from-f51586690fd0/#.fxlrfohvy 48 comments
- Super Mario Bros. game was just 31 Kilobytes. How's that possible? https://www.freecodecamp.org/news/where-do-all-the-bytes-come-from-f51586690fd0/ 13 comments gamedev
Linked pages
- .kkrieger - Wikipedia https://en.wikipedia.org/wiki/.kkrieger 91 comments
- Demoscene - Wikipedia https://en.wikipedia.org/wiki/Demoscene 13 comments
- http://royal.pingdom.com/2011/11/21/web-pages-getting-bloated-here-is-why/ 7 comments
- https://www.freecodecamp.org/learn/ 6 comments
- JPEG - Wikipedia http://en.wikipedia.org/wiki/jpeg#discrete_cosine_transform 4 comments
- Sprite (computer graphics) - Wikipedia https://en.wikipedia.org/wiki/Sprite_%28computer_graphics%29 4 comments
- Run-length encoding - Wikipedia https://en.wikipedia.org/wiki/Run-length_encoding 0 comments
- 5 Things I learned designing for high-resolution retina displays http://leemunroe.com/designing-for-high-resolution-retina-displays 0 comments
- The LZ77 Compression Family (Ep 2, Compressor Head) - YouTube https://www.youtube.com/watch?v=Jqc418tQDkg 0 comments
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