- How to Find a Fast Floating-Point atan2 Approximation https://www.dsprelated.com/showarticle/1052.php 4 comments programming
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- GitHub - define-private-public/PSRayTracing: A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more. https://github.com/define-private-public/PSRayTracing 31 comments
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