- Wave Function Collapse tips and tricks https://www.boristhebrave.com/2020/02/08/wave-function-collapse-tips-and-tricks/ 5 comments gamedev
Linked pages
- GitHub - mxgmn/WaveFunctionCollapse: Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics https://github.com/mxgmn/WaveFunctionCollapse 369 comments
- Polygonal Map Generation for Games http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/ 109 comments
- Constraint programming - Wikipedia https://en.wikipedia.org/wiki/Constraint_programming 58 comments
- Buckblog: Maze Generation: Recursive Division http://weblog.jamisbuck.org/2011/1/12/maze-generation-recursive-division-algorithm 26 comments
- DeBroglie Documentation https://boristhebrave.github.io/DeBroglie/ 18 comments
- Wave - by Oskar Stålberg http://oskarstalberg.com/game/wave/wave.html 9 comments
- Random Paths via Chiseling – BorisTheBrave.Com https://www.boristhebrave.com/2018/04/28/random-paths-via-chiseling/ 7 comments
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