Hacker News
- Babylon.js 6.0 https://www.babylonjs.com/ 30 comments
- Babylon.js: Framework for building 3D games with HTML 5 and WebGL http://www.babylonjs.com/ 10 comments
- BabylonJS - a complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio http://babylonjs.com/ 4 comments javascript
- What do you think will be the next web design / development standard? http://www.babylonjs.com/ 14 comments web_design
- Javascript is really showing it's 3D powers http://www.babylonjs.com/ 63 comments programming
Linking pages
- Chrome ships WebGPU - Chrome Developers https://developer.chrome.com/blog/webgpu-release/ 746 comments
- WebGPU and WSL in Safari | WebKit https://webkit.org/blog/9528/webgpu-and-wsl-in-safari/ 189 comments
- Game Engine Guides – GameFromScratch.com http://www.gamefromscratch.com/page/Game-Engine-guides.aspx 104 comments
- Nodes â a new way to create with code | https://nodes.io http://nodes.io/story/ 56 comments
- 🌐 Web Game Engines & Libraries | Web Game Dev https://www.webgamedev.com/engines-libraries/web-game-engines-libraries 35 comments
- GitHub - dexteryy/spellbook-of-modern-webdev: A Big Picture, Thesaurus, and Taxonomy of Modern JavaScript Web Development https://github.com/dexteryy/spellbook-of-modern-webdev 32 comments
- Web High Level Shading Language | WebKit https://webkit.org/blog/8482/web-high-level-shading-language/ 30 comments
- Microsoft’s SPM David Rousset: Driving an Open Source Project Is Not Only About Writing Code But Making It Attractive | by JSNation | Medium https://medium.com/@amsterdamjs/microsofts-spm-david-rousset-driving-an-open-source-project-is-not-only-about-writing-code-but-94d40702f938 22 comments
- GitHub - ellisonleao/magictools: A list of Game Development resources to make magic happen. https://github.com/ellisonleao/magictools 15 comments
- GitHub - BabylonJS/Babylon.js: Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework. https://github.com/BabylonJS/Babylon.js 15 comments
- GitHub - Beg-in/vue-babylonjs: A ready-to-go 3d environment for Vue.js using Babylon.js https://github.com/Beg-in/vue-babylonjs 7 comments
- Creating a Game using Vite, BabylonJS, and TypeScript Part One: A Basic Scene with Objects, a Light, and a Camera https://www.willieliwa.com/posts/projectsetup 7 comments
- GitHub - rodrigo-brito/gocity: Code City metaphor for visualizing Go source code in 3D https://github.com/rodrigo-brito/gocity 6 comments
- GitHub - BabylonJS/Spector.js: Explore and Troubleshoot your WebGL scenes with ease. https://github.com/babylonjs/spector.js 6 comments
- GitHub - moklick/frontend-stuff: 📝 A continuously expanded list of frameworks, libraries and tools I used/want to use for building things on the web. Mostly JavaScript. https://github.com/moklick/frontend-stuff 4 comments
- How Slow Roads intrigues gamers and developers alike, spotlighting the surprising capabilities of 3D in the browser https://web.dev/slow-roads/ 4 comments
- WebVR for All Windows Users - Mozilla Hacks - the Web developer blog https://hacks.mozilla.org/2017/08/webvr-for-all-windows-users/ 3 comments
- High-level WebGL. Low-level tags. https://hugodaniel.com/posts/high-level-webgl-low-level-tags/ 2 comments
- GitHub - authorTom/ultimate-XR-dev-guide: A development resource list for all things XR https://github.com/authorTom/ultimate-XR-dev-guide 2 comments
- GitHub - r-follador/CubeTrek_Babylon https://github.com/r-follador/CubeTrek_Babylon 2 comments
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