- Where can I find TextMesh Pro (legacy) for Unity 5.6.4f1 in Unity Asset store https://www.assetstore.unity3d.com/en/#!/content/84126 5 comments unity3d
- Question about the Unity Asset Store license. Modifying what I buy? https://www.assetstore.unity3d.com/en/#!/content/33732 13 comments gamedev
- What would you like to see regarding Unity posts and tutorials https://www.assetstore.unity3d.com/en/#!/content/59863 9 comments gamedev
- Problem animating pre-rigged character https://www.assetstore.unity3d.com/en/#!/content/17925 6 comments blender
- Where did you learn about visual effects? https://www.assetstore.unity3d.com/en/#!/content/42566 6 comments gamedev
- Five (platformer) characters each with 24 poses, public domain licensed! https://www.assetstore.unity3d.com/en/#!/content/79840 19 comments gamedev
- Open Source Pause Menu: a free, complete, drag and drop pause menu for Unity3d (documented too) https://www.assetstore.unity3d.com/en/#!/content/59478 10 comments gamedev
- Darkbringer retro shader (unity3d) released https://www.assetstore.unity3d.com/en/#!/content/57038 16 comments gamedev
- Here is a way to do 2D Liquid Physics in Unity3D https://www.assetstore.unity3d.com/en/#!/content/21191 16 comments gamedev
- Help a newb weld vertices? (I need to align two seperate meshes at their seams.) https://www.assetstore.unity3d.com/en/#!/content/19439 9 comments blender
- AutoTileSet released for free (Unity) https://www.assetstore.unity3d.com/en/#!/content/19038 47 comments gamedev
Linking pages
- SteamVR Headset From HTC To Release Windows Only First | GamingOnLinux https://www.gamingonlinux.com/articles/steamvr-headset-from-htc-to-release-windows-only-first.5540 43 comments
- Sorry, space cats, this interactive A-Ha video is the best use of ARKit we’ve seen - The Verge https://www.theverge.com/tldr/2017/7/26/16035376/arkit-augmented-reality-a-ha-take-on-me-video-trixi-studios 37 comments
- GitHub - Flafla2/Vive-Teleporter: A framework for Unity3D that automatically generates teleporter boundaries and facilitates the teleporter mechanic, similarly to Valve's "The Lab" https://github.com/Flafla2/Vive-Teleporter 36 comments
- NOW Is The Perfect Time To Become a VR Developer: Where To Start | by Kirill Karev | Medium https://medium.com/@spammaleros/now-is-the-perfect-time-to-become-a-vr-developer-where-to-start-907095cd4846 19 comments
- GitHub - luxkun/ReGoap: Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples https://github.com/luxkun/ReGoap 16 comments
- Don’t Re-invent Finite State Machines: How to Repurpose Unity’s Animator | by Darren Tsung | The Unity Developer’s Handbook | Medium https://medium.com/@darrentsung/dont-re-invent-finite-state-machines-how-to-repurpose-unity-s-animator-7c6c421e5785#.9x5n7gm1w 10 comments
- GitHub - crashkonijn/GOAP: A multi-threaded GOAP system for Unity3D https://github.com/crashkonijn/GOAP 7 comments
- Why Game Developers are afraid of Test Automation? http://blog.filippkeks.com/2016/11/21/why-game-developers-are-afraid-of-test-automation.html?modex=desk 5 comments
- The Science of Debugging | Red Aurora http://red-aurora.com/?p=234 5 comments
- GitHub - EllAyling/AI-Companion: Created in Unity 5 for the purposes of learning AI techniques. Features behaviour trees and A* pathfinding. https://github.com/ell223/ai-companion 4 comments
- The following are the possible ways to create professional animations in SVG: | by Emanuele Sabetta | Medium https://medium.com/@fmuaddib/the-following-are-the-possible-ways-to-create-professional-animations-in-svg-9d4caca5f4ec#.xalsih8t9 3 comments
- How to Check Mono Memory Allocation in Instruments - UWA Blog https://blog.en.uwa4d.com/2022/01/06/how-to-check-mono-memory-allocation-in-instruments/ 2 comments
- Anti-aliased Alpha Test: The Esoteric Alpha To Coverage | by Ben Golus | Medium https://medium.com/@bgolus/anti-aliased-alpha-test-the-esoteric-alpha-to-coverage-8b177335ae4f 2 comments
- GitHub - TomorrowTodayLabs/NewtonVR: A virtual reality interaction system for unity based on physics. https://github.com/TomorrowTodayLabs/NewtonVR 0 comments
- Cities as Platforms of Productivity https://www.strongtowns.org/journal/2017/12/9/cites-as-platforms-of-productivity 0 comments
- VR and AR solutions for e-commerce | by Volodymyr Kurbatov | Inborn Experience (UX in AR/VR) | Medium https://virtualrealitypop.com/vr-and-ar-solutions-for-e-commerce-941b0e7db696 0 comments
- How to make a VR app with zero experience | by auxdesigner | HackerNoon.com | Medium https://medium.com/@auxdesigner/how-to-make-a-vr-app-with-zero-experience-927438e2dede#.p0vz6ra0t 0 comments
- These are 5 of the best Apple ARKit demos we've seen so far | WIRED UK https://www.wired.co.uk/article/best-apple-arkit-demos-apps 0 comments
- NASA is using a mixed reality space station to train astronauts • TechCrunch https://techcrunch.com/2017/03/26/nasa-is-using-a-mixed-reality-space-station-to-train-astronauts/ 0 comments
- Where to Find Great Game Assets? - Rm2kdev http://www.rm2kdev.net/2015/11/where-to-find-great-game-assets/ 0 comments
Related searches:
Search whole site: site:www.assetstore.unity3d.com
Search title: Unity Asset Store - The Best Assets for Game Making
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