- Taxi distance: A geometric concept, and why it matters to you https://en.wikipedia.org/wiki/Taxicab_geometry 32 comments factorio
- In Manhattan, a circle is a square http://en.wikipedia.org/wiki/taxicab_geometry 2 comments programming
Linking pages
- Wilson’s Algorithm III · GitHub http://bl.ocks.org/mbostock/11363008 26 comments
- Photos from Crude Sketches: NVIDIA's GauGAN Explained Visually - AdamDKing.com https://adamdking.com/blog/gaugan/ 25 comments
- Understanding the scaling of L² regularization in the context of neural networks | by Shay Palachy | Towards Data Science https://medium.com/@shay.palachy/understanding-the-scaling-of-l%C2%B2-regularization-in-the-context-of-neural-networks-e3d25f8b50db 15 comments
- Zero alloc pathfinding in Go · Iskander (Alex) Sharipov technical blog https://quasilyte.dev/blog/post/pathfinding/ 12 comments
- Accelerating vector operations on the JVM using the new jdk.incubator.vector module - Alex Klibisz https://alexklibisz.com/2023/02/25/accelerating-vector-operations-jvm-jdk-incubator-vector-project-panama 8 comments
- Action Planning in Python https://superlou.github.io/action-planning-in-python/ 5 comments
- Understand the Fundamentals of the K-Nearest Neighbors (KNN) Algorithm | by Omar M’Haimdat | Heartbeat https://heartbeat.fritz.ai/understand-the-fundamentals-of-the-k-nearest-neighbors-knn-algorithm-533dc0c2f45a 4 comments
- Machine Learning Glossary | Google Developers https://developers.google.com/machine-learning/glossary/ 3 comments
- Making a tale tick: How to make Tick walk to where I click — Tick's Tales: Up All Knight http://www.tickstales.com/dev-blog/2016/3/26/making-a-tale-tick-how-to-make-tick-walk-to-where-i-click 3 comments
- ARKit + SceneKit Geometries Tutorial (Part 2) | by Max Cobb | Medium https://medium.com/@maxxfrazer/arkit-scenekit-geometries-tutorial-part-2-ff315d8d7030 2 comments
- GitHub - meilisearch/arroy: Annoy-inspired Approximate Nearest Neighbors in Rust, based on LMDB and optimized for memory usage :boom: https://github.com/meilisearch/arroy 2 comments
- Home - Elastiknn https://elastiknn.com/ 1 comment
- Pete Corey - Computing Fingering Distance with Dr. Levenshtein http://www.petecorey.com/blog/2018/08/27/computing-fingering-distance-with-dr-levenshtein/ 1 comment
- Shift Clock · Daniel D. Johnson http://www.hexahedria.com/2014/08/18/shift-clock/ 0 comments
- A Few of My Favorite Spaces: The SNCF Metric - Scientific American Blog Network https://blogs.scientificamerican.com/roots-of-unity/a-few-of-my-favorite-spaces-the-sncf-metric/ 0 comments
- Introducing Rank Data Analysis with Arkham Horror Data | Curtis Miller's Personal Website https://ntguardian.wordpress.com/2019/02/25/introducing-rank-data-analysis-with-arkham-horror-data/ 0 comments
- The magic of Gaussian noise - Ted is writing things https://desfontain.es/privacy/gaussian-noise.html 0 comments
- Explaining changes in real-world data - Amazon Science https://www.amazon.science/blog/explaining-changes-in-real-world-data 0 comments
- K-Nearest Neighbors for Machine Learning http://machinelearningmastery.com/k-nearest-neighbors-for-machine-learning/ 0 comments
- Optimizing the Street Grid https://www.strongtowns.org/journal/2013/11/27/optimizing-the-street-grid.html 0 comments
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