- Linear congruential pseudo random number generator question http://en.wikipedia.org/wiki/Linear_congruential_generator 5 comments math
Linking pages
- TIFU by using Math.random(). By Betable CTO, Mike Malone | by Betable Engineering | Medium https://medium.com/@betable/tifu-by-using-math-random-f1c308c4fd9d#.7p3lk9bvk 441 comments
- When Random Isn't | orlp.net https://orlp.net/blog/when-random-isnt/ 150 comments
- GitHub - avaneev/prvhash: PRVHASH - Pseudo-Random-Value Hash. Hash functions, PRNG with unlimited period, randomness extractor, and a glimpse into abyss. (inline C/C++) (Codename Gradilac/Градилак) https://github.com/avaneev/prvhash#proof_math_is_engineered 127 comments
- There’s Math.random(), and then there’s Math.random() · V8 http://v8project.blogspot.com/2015/12/theres-mathrandom-and-then-theres.html 110 comments
- Need a PRNG? Use a CSPRNG | Sorting and Searching https://sortingsearching.com/2023/11/25/random.html 99 comments
- Rust Faster! — Llogiq on stuff https://llogiq.github.io/2015/10/03/fast.html 87 comments
- Generating Random Numbers Is a Lot Harder Than You Think | by Sunny Beatteay | Better Programming https://betterprogramming.pub/generating-random-numbers-is-a-lot-harder-than-you-think-b121c3e75d08 79 comments
- Specific Problems with Other RNGs | PCG, A Better Random Number Generator http://www.pcg-random.org/other-rngs.html 63 comments
- Designing a new PRNG. Rust needs a better non-cryptographic… | by Tom Kaitchuck | Medium https://tom-kaitchuck.medium.com/designing-a-new-prng-1c4ffd27124d 56 comments
- There’s Math.random(), and then there’s Math.random() · V8 https://v8.dev/blog/math-random 49 comments
- Optimizing optimizing: some insights that led to a 400% speedup of PowerDNS | by Bert Hubert | HackerNoon.com | Medium https://medium.com/@bert.hubert/optimizing-optimizing-some-insights-that-led-to-a-400-speedup-of-powerdns-5e1a44b58f1c#.cccn7hk9d 35 comments
- Improving on QBasic's Random Number Generator https://nullprogram.com/blog/2020/11/17/ 29 comments
- There’s Math.random(), and then there’s Math.random() · V8 http://v8project.blogspot.de/2015/12/theres-mathrandom-and-then-theres.html 27 comments
- One Number Repeated Forever: RNG in NSMB | Writings of RoadrunnerWMC https://roadrunnerwmc.github.io/blog/2020/05/08/nsmb-rng.html 21 comments
- A Tale of Two Curves http://blog.enuma.io/update/2016/11/01/a-tale-of-two-curves-hardware-signing-for-ethereum.html 19 comments
- Natively run OCaml from Rust https://blog.s-m.ac/ocaml-rust-ffi/ 15 comments
- Datamining Pokémon / fuzzy notepad https://eev.ee/blog/2017/08/02/datamining-pokemon/ 14 comments
- GitHub - dubzzz/pure-rand: Pure random number generator written in TypeScript https://github.com/dubzzz/pure-rand/blob/master/readme.md 7 comments
- TeamSpeak 2 Session Hijacking | Cryptography - Evonide http://www.evonide.com/teamspeak-2-session-hijacking/ 6 comments
- It's Ruby, There Must Be a Better Way - DEV Community 👩💻👨💻 https://dev.to/rpalo/its-ruby-there-must-be-a-better-way-4f7e 6 comments
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