- What are the general features and patterns that characterize systems? http://en.wikipedia.org/wiki/Cellular_automaton 8 comments askscience
- Working with an array, what happens when the program looks outside the bounds of the array? http://en.wikipedia.org/wiki/Cellular_automaton 15 comments learnprogramming
Linking pages
- Surprisingly Turing-Complete · Gwern.net https://www.gwern.net/Turing-complete 303 comments
- Why Stephen Wolfram’s research program is a dead end – Single Lunch https://www.singlelunch.com/2020/04/23/why-stephen-wolframs-research-program-is-a-dead-end/ 130 comments
- The genius of John von Neumann - UnHerd https://unherd.com/2021/11/the-genius-of-john-von-neumann/ 107 comments
- On Generative Algorithms: Introduction · inconvergent http://inconvergent.net/generative/ 65 comments
- The Scaling Hypothesis · Gwern.net https://www.gwern.net/Scaling-hypothesis 65 comments
- Stage Is Set For Bitcoin To Replace Fiat - Bitcoin Magazine - Bitcoin News, Articles and Expert Insights https://bitcoinmagazine.com/print/stage-is-set-for-bitcoin-to-replace-fiat 56 comments
- GitHub - rekihattori/awesome-programmers: A list of history's greatest software engineers and tech pioneers https://github.com/rekihattori/awesome-programmers 44 comments
- Simulation Hypothesis, Efficiency And The Hard Problem | by keyuno | Medium https://medium.com/@keyuno/simulation-hypothesis-efficiency-and-the-hard-problem-d6064de641e6 42 comments
- What We Don't Know | WIRED http://www.wired.com/wired/archive/15.02/bigquestions.html 33 comments
- Mitosis in the Gray-Scott model : an introduction to writing shader-based chemical simulations | Pierre Couy’s tech corner https://pierre-couy.dev/simulations/2024/09/gray-scott-shader.html 28 comments
- GitHub - Chakazul/Lenia: Lenia - Mathematical Life Forms https://github.com/Chakazul/Lenia 25 comments
- Pete Corey - Wolfram Style Cellular Automata with Vim Macros http://www.petecorey.com/blog/2020/04/03/wolfram-style-cellular-automata-with-vim-macros/ 21 comments
- SimCity, Cellular Automata, and Happy Tool for HyperLook (nee HyperNeWS (nee GoodNeWS)) | by Don Hopkins | Medium https://donhopkins.medium.com/hyperlook-nee-hypernews-nee-goodnews-99f411e58ce4 21 comments
- The Future of Artificial Intelligence is Self-Organizing and Self-Assembling – Sebastian Risi http://sebastianrisi.com/self_assembling_ai/ 13 comments
- The Game of Life - Emergence in Generative Art — Artnome https://www.artnome.com/news/2020/7/12/the-game-of-life-emergence-in-generative-art 12 comments
- GitHub - SimonWaldherr/cgolGo: Conway's Game of Life in Golang https://github.com/simonwaldherr/cgol.go 5 comments
- Write once, run anywhere: An Android game using JavaFX and the GraalVM | METACODES.PRO https://www.metacodes.pro/blog/write_one_run_anywhere_an_android_game_using_javafx_and_the_graalvm/ 5 comments
- What We Don't Know | WIRED http://www.wired.com/wired/archive/15.02/bigquestions.html?amp%3Btopic=bigquestions&%3Btopic_set=&pg=1 4 comments
- GitHub - ericleong/sand.js: A falling sand game as a cellular automaton, powered by WebGL. https://github.com/ericleong/sand.js 4 comments
- GitHub - yurkth/sprator: A GUI application to generate random sprites and export as icon. https://github.com/yurkth/sprator 3 comments
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