Hacker News
- WHLSL: Web High Level Shading Language https://webkit.org/blog/8482/web-high-level-shading-language/ 25 comments
- Web High Level Shading Language https://webkit.org/blog/8482/web-high-level-shading-language/ 5 comments programming
Linking pages
- WebGPU and WSL in Safari | WebKit https://webkit.org/blog/9528/webgpu-and-wsl-in-safari/ 189 comments
- Introducing the JetStream 2 Benchmark Suite | WebKit https://webkit.org/blog/8685/introducing-the-jetstream-2-benchmark-suite/ 25 comments
- GPU resources | Raph Levien’s blog https://raphlinus.github.io/gpu/2020/02/12/gpu-resources.html 0 comments
Linked pages
- Swift.org - Welcome to Swift.org https://swift.org/ 1860 comments
- Home | Vulkan | Cross platform 3D Graphics https://www.khronos.org/vulkan/ 1387 comments
- Next-generation 3D Graphics on the Web | WebKit https://webkit.org/blog/7380/next-generation-3d-graphics-on-the-web/ 657 comments
- Clockwise/Spiral Rule https://c-faq.com/decl/spiral.anderson.html 283 comments
- W3C https://www.w3.org/ 221 comments
- Babylon.js: Powerful, Beautiful, Simple, Open - Web-Based 3D At Its Best https://www.babylonjs.com/ 121 comments
- A Real-World WebAssembly Benchmark | PSPDFKit https://pspdfkit.com/blog/2018/a-real-world-webassembly-benchmark/ 102 comments
- Metal Overview - Apple Developer https://developer.apple.com/metal/ 40 comments
- Standard C++ https://isocpp.org/ 38 comments
- Khronos OpenGL® Registry - The Khronos Group Inc https://www.khronos.org/registry/OpenGL/index_gl.php 26 comments
- GitHub - microsoft/DirectX-Graphics-Samples: This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows. https://github.com/microsoft/DirectX-Graphics-Samples/ 4 comments
- asm.js http://asmjs.org 2 comments
- Slang: language mechanisms for extensible real-time shading systems http://graphics.cs.cmu.edu/projects/slang/ 0 comments
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