Hacker News
- References codelens not working for C# https://visualstudio.microsoft.com/ru/downloads/ 2 comments vscode
- Anyone know where is Visual Studio 2019 v16.3 referenced on the opening slide‽ Page currently states 16.2, which download .exe shows 16.2.5 when running it https://visualstudio.microsoft.com/downloads/ 3 comments dotnet
Linking pages
- GitHub - crablang/crab: A community fork of a language named after a plant fungus. All of the memory-safe features you love, now with 100% less bureaucracy! https://github.com/crablang/crab 874 comments
- GitHub - jellyfin/jellyfin: The Free Software Media System https://github.com/jellyfin/jellyfin 683 comments
- GitHub - microsoft/terminal: The new Windows Terminal and the original Windows console host, all in the same place! https://github.com/microsoft/Terminal 288 comments
- GitHub - rust-lang/rust: Empowering everyone to build reliable and efficient software. https://github.com/rust-lang/rust 265 comments
- GitHub - rust-lang/rust: Empowering everyone to build reliable and efficient software. https://github.com/rust-lang/rust/wiki/operating-system-development 246 comments
- GitHub - microsoft/reverse-proxy: A toolkit for developing high-performance HTTP reverse proxy applications. https://github.com/microsoft/reverse-proxy 174 comments
- GitHub - immense/Remotely: A remote control and remote scripting solution, built with .NET 6, Blazor, and SignalR Core. https://github.com/Jay-Rad/Remotely 121 comments
- GitHub - ScienceDiscoverer/npp_msvc_ide: Turn your Notepad++ into powerful Visual Studio replacement! https://github.com/ScienceDiscoverer/npp_msvc_ide 109 comments
- GitHub - rust-lang/rust: Empowering everyone to build reliable and efficient software. https://github.com/mozilla/rust/wiki/Rust-for-CXX-programmers 107 comments
- GitHub - microsoft/MIEngine: The Visual Studio MI Debug Engine ("MIEngine") provides an open-source Visual Studio Debugger extension that works with MI-enabled debuggers such as gdb and lldb. https://github.com/microsoft/miengine 106 comments
- How to develop on Windows: comparing native, MinGW, Cygwin, WSL - Tom Mewett https://tmewett.com/dev-on-windows/ 103 comments
- GitHub - mitoma/kashiki2: 炊紙(kashikishi) is a text editor that utilizes GPU to edit text in a 3D space. https://github.com/mitoma/kashiki2 101 comments
- GitHub - dotnet/wpf: WPF is a .NET Core UI framework for building Windows desktop applications. https://github.com/dotnet/wpf 100 comments
- GitHub - GPUOpen-Effects/FidelityFX-FSR: FidelityFX Super Resolution https://github.com/GPUOpen-Effects/FidelityFX-FSR 99 comments
- GitHub - Oxygem/Kanmail: An email client that functions like a kanban board. https://github.com/Oxygem/Kanmail 97 comments
- GitHub - openblack/openblack: openblack is an open-source game engine that supports playing Black & White (2001). https://github.com/openblack/openblack 77 comments
- GitHub - alipbcs/ZetaRay: A physically-based real-time renderer in Direct3D 12 https://github.com/alipbcs/ZetaRay 73 comments
- GitHub - Aaron-SP/mgl: Minimal Graphics Library https://github.com/Aaron-Sp/mgl 71 comments
- GitHub - netxs-group/vtm: Terminal multiplexer with window manager and session sharing https://github.com/netxs-group/vtm 69 comments
- GitHub - rust-lang/rust: Empowering everyone to build reliable and efficient software. https://github.com/rust-lang/rust/wiki/Note-core-team 62 comments
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