Hacker News
- The Book of Shaders (2015) https://thebookofshaders.com/ 22 comments
- The Book of Shaders https://thebookofshaders.com/ 26 comments
- The Book of Shaders https://thebookofshaders.com 37 comments
- The Book of Shaders http://thebookofshaders.com/ 15 comments
Lobsters
- How does one start with low-level physical computing? https://thebookofshaders.com/ 2 comments askcomputerscience
- Getting started with shaders and GLSL https://thebookofshaders.com/ 13 comments graphicsprogramming
- The Book of Shaders (last posted 3 years ago) https://thebookofshaders.com/ 2 comments graphicsprogramming
- The Book of Shaders https://thebookofshaders.com/ 4 comments programming
- Is thebookofshaders.com dead? https://thebookofshaders.com 4 comments opengl
- Some pretty gems of game development! https://thebookofshaders.com/ 4 comments gamedev
- The Book of Shaders https://thebookofshaders.com/ 8 comments gamedev
- Looking for directions on hobby programming https://thebookofshaders.com/ 11 comments learnprogramming
Linking pages
- FrontPage: The Good, The Bad, and The Ugly - Articles - InvisibleUp https://invisibleup.com/articles/33/ 329 comments
- GitHub - psenough/teach_yourself_demoscene_in_14_days: A guide to learn and become active in the demoscene within a couple of weeks https://github.com/psenough/teach_yourself_demoscene_in_14_days 101 comments
- To design and develop an interactive globe https://stripe.com/blog/globe 70 comments
- GitHub - xemantic/java-2-times-faster-than-c: An inquiry into nondogmatic software development. An experiment showing double performance of the code running on JVM comparing to equivalent native C code. https://github.com/xemantic/java-2-times-faster-than-c 60 comments
- GitHub - dexteryy/spellbook-of-modern-webdev: A Big Picture, Thesaurus, and Taxonomy of Modern JavaScript Web Development https://github.com/dexteryy/spellbook-of-modern-webdev 32 comments
- GitHub - ekzhang/graphics-workshop: Learn computer graphics by writing GPU shaders! https://github.com/ekzhang/graphics-workshop 28 comments
- Jen Lowe http://onehumanheartbeat.com/ 28 comments
- FUSE https://www.thefuselab.io/ 26 comments
- Daily Sketches in 2016. (note: this article has a fair number… | by zach lieberman | Medium https://medium.com/@zachlieberman/daily-sketches-2016-28586d8f008e 19 comments
- GitHub - bobeff/programming-math-science: This is a list of links to different freely available learning resources about computer programming, math, and science. https://github.com/bobeff/programming-math-science 16 comments
- Real-time Music Visualization on the iPhone GPU | by Arthur Guibert | Deezer I/O https://deezer.io/real-time-music-visualization-on-the-iphone-gpu-579d631272d3 15 comments
- From Shader to Metaball, Part Ⅰ https://shud.in/posts/metaballs-1 11 comments
- GitHub - googlefonts/compute-shader-101: Sample code for compute shader 101 training https://github.com/googlefonts/compute-shader-101 7 comments
- GitHub - learn-anything/books: Awesome Books https://github.com/learn-anything/books 6 comments
- GitHub - Paratron/shaderboy: A library that makes pixel-based animation of images in websites like eating candy https://github.com/paratron/shaderboy 4 comments
- GitHub - chenglou/pure-css-shaders-art: At the intersection of art and bad performance https://github.com/chenglou/pure-css-shaders-art 4 comments
- How to build robots at home. There are 3 main areas you need to… | by Mark Saroufim | Medium https://marksaroufim.medium.com/how-to-build-robots-at-home-a9371e3b2da9 3 comments
- GitHub - ablwr/my-recurse-center-syllabus: updated regularly while attending Recurse Center in Spring 2 '18 https://github.com/ablwr/my-recurse-center-syllabus 3 comments
- GitHub - rofrol/awesome-wgpu: A curated list of wgpu code and resources. https://github.com/rofrol/awesome-wgpu-rs 3 comments
- GitHub - rxlabz/flutter_shaders_gallery: flutter shaders examples https://github.com/rxlabz/flutter_shaders_gallery 3 comments
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