- Awesome article about how Riot has revolutionized their patching process! https://technology.riotgames.com/news/supercharging-data-delivery-new-league-patcher 15 comments programming
Linking pages
- What It’s Like To Work On League Of Legends https://builtin.com/media-gaming/riot-games-technologists-working-league-of-legends 72 comments
- The Legends of Runeterra CI/CD Pipeline | Riot Games Technology https://technology.riotgames.com/news/legends-runeterra-cicd-pipeline 38 comments
- Bringing Features to Life in Legends of Runeterra | Riot Games Technology https://technology.riotgames.com/news/bringing-features-life-legends-runeterra 0 comments
- Dreaming of Git with Chunks https://florianwinkelbauer.com/posts/2020-02-08-git-with-chunks/ 0 comments
Linked pages
- How To Corrupt An SQLite Database File https://sqlite.org/howtocorrupt.html 377 comments
- Zstandard - Real-time data compression algorithm https://facebook.github.io/zstd/ 165 comments
- zsync http://zsync.moria.org.uk/ 103 comments
- Atomic Commit In SQLite http://www.sqlite.org/atomiccommit.html 67 comments
- Skip list - Wikipedia http://en.wikipedia.org/wiki/Skip_list 65 comments
- Binary diff http://www.daemonology.net/bsdiff/ 30 comments
- FlatBuffers: FlatBuffers https://google.github.io/flatbuffers/ 14 comments
- rsync - Wikipedia https://en.m.wikipedia.org/wiki/Rsync 12 comments
- Rolling hash - Wikipedia https://en.wikipedia.org/wiki/Rolling_hash 1 comment
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