Hacker News
- What UX designers can learn from 1990s Japanese video games http://techcrunch.com/2016/05/28/what-ux-designers-can-learn-from-1990s-japanese-video-games/ 30 comments
- What UX designers can learn from 1990s Japanese video games http://techcrunch.com/2016/05/28/what-ux-designers-can-learn-from-1990s-japanese-video-games/ 7 comments web_design
Linking pages
- Why it's so easy to ignore your to-do list app but get distracted by Twitter | TechCrunch http://techcrunch.com/2016/04/02/why-its-so-easy-to-ignore-your-to-do-list-app-but-get-distracted-by-twitter/ 2 comments
- The Most Overlooked Aspect Of UX Design Could Be The Most Important • TechCrunch http://techcrunch.com/2015/11/22/the-most-overlooked-aspect-of-ux-design-could-be-the-most-important/ 0 comments
- GitHub - kevindeasis/awesome-ui: An "Awesome" curated list but for design (UI & UX) resources. Contains theory, tutorials, books, libraries, and other resources https://github.com/kevindeasis/awesome-ui 0 comments
Linked pages
- Duolingo http://duolingo.com/ 267 comments
- Process Street | Checklist, Workflow and SOP Software https://www.process.st/ 26 comments
- Habitica - Gamify Your Life https://habitica.com/ 25 comments
- Quartz | Make business better.™️ http://qz.com/#518073/nikes-coo-thinks-we-could-soon-3d-print-nike-sneakers-at-home/ 8 comments
- Buffer: All-you-need social media toolkit for small businesses https://buffer.com/ 5 comments
- Peach http://peach.cool 2 comments
- First-Time Use: How To Reduce The Initial Friction Of App Usage - Usability Geek http://usabilitygeek.com/first-time-use-how-to-reduce-initial-friction-of-app-usage/ 0 comments
- http://www.fastcodesign.com/3042849/delightful-interaction-design-needs-to-die 0 comments
- Microinteractions: The Secret of Great App Design | by Nick Babich | UX Planet https://uxplanet.org/microinteractions-the-secret-to-great-app-design-4cfe70fbaccf 0 comments
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