Linking pages
- GitHub - RezaSoleymanifar/neuralHFT: A Pythonic deep reinforcement learning library for high frequency trading https://github.com/RezaSoleymanifar/neuralHFT 14 comments
- Reinforcement Learning without Reward Engineering | by Nikita Pavlichenko | Toloka Tech | Medium https://medium.com/p/60c63402c59f 1 comment
- GitHub - linyiLYi/street-fighter-ai: This is an AI agent for Street Fighter II Champion Edition. https://github.com/linyiLYi/street-fighter-ai 1 comment
- GitHub - mikelma/craftium: A Gymnasium wrapper for Minetest, an open source voxel game engine https://github.com/mikelma/craftium 1 comment
- GitHub - lorepieri8/ai-techniques: AI Techniques for the Modern Problem Solver https://github.com/lorepieri8/ai-techniques 0 comments
- GitHub - denisgriaznov/CustomMuJoCoEnviromentForRL: This is a very simple example of creating and training your own MuJoCo environment using RL algorithms through the Gymnasium. https://github.com/denisgriaznov/CustomMuJoCoEnviromentForRL 0 comments
- GitHub - DLR-RM/rl-baselines3-zoo: A training framework for Stable Baselines3 reinforcement learning agents, with hyperparameter optimization and pre-trained agents included. https://github.com/DLR-RM/rl-baselines3-zoo 0 comments
- Diffusion Models Are Real-Time Game Engines - hlfshell https://hlfshell.ai/posts/gamengen/ 0 comments
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