Hacker News
- GameRoy: JIT Compilation in High-Accuracy Game Boy Emulation https://rodrigodd.github.io/2023/09/02/gameroy-jit.html 20 comments
- GameRoy: JIT compilation in High-Accuracy Game Boy Emulation https://rodrigodd.github.io/2023/09/02/gameroy-jit.html 41 comments rust
- GameRoy: JIT compilation in High-Accuracy Game Boy Emulation https://rodrigodd.github.io/2023/09/02/gameroy-jit.html 13 comments emudev
Linked pages
- Open Broadcaster Software | OBS https://obsproject.com/index 927 comments
- GitHub - sysprog21/jitboy: A Game Boy emulator with dynamic recompilation (JIT) https://github.com/sysprog21/jitboy 76 comments
- The LLVM Compiler Infrastructure Project http://llvm.org 40 comments
- Adventures in JIT compilation: Part 1 - an interpreter - Eli Bendersky's website http://eli.thegreenplace.net/2017/adventures-in-jit-compilation-part-1-an-interpreter/ 27 comments
- Pixel FIFO - Pan Docs https://gbdev.io/pandocs/pixel_fifo.html 24 comments
- Fuzzing - Wikipedia https://en.wikipedia.org/wiki/Fuzzing 22 comments
- Experiments In NES JIT Compilation | bheisler.github.io https://bheisler.github.io/post/experiments-in-nes-jit-compilation/ 20 comments
- GitHub - Rodrigodd/gameroy: A Game Boy emulator, disassembler and debugger, written in Rust https://github.com/Rodrigodd/gameroy 19 comments
- Tobu Tobu Girl http://tangramgames.dk/tobutobugirl/ 6 comments
- GitHub - jonhoo/inferno: A Rust port of FlameGraph https://github.com/jonhoo/inferno 0 comments
Related searches:
Search whole site: site:rodrigodd.github.io
Search title: GameRoy: JIT compilation in High-Accuracy Game Boy Emulation | Rodrigodd
See how to search.