Linking pages
- Unfinished, unfair and brutally difficult: What developers should steal from DayZ - Polygon http://www.polygon.com/2014/1/2/5264192/dayz-early-access-lessons 49 comments
- Battlefield 4 spotlights EA's inability to launch games, treat players with dignity - Polygon http://www.polygon.com/2014/1/3/5269676/battlefield-4-spotlights-eas-inability-to-launch-games-treat-players 1 comment
- BioShock 2, The Bureau: XCOM Declassified dev 2K Marin hit with massive layoffs - Polygon http://www.polygon.com/2013/10/17/4849484/the-bureau-xcom-declassified-dev-2k-marin-undergoing-layoffs 0 comments
- Jenova Chen planning journeys to new emotions - Polygon http://www.polygon.com/2013/10/17/4849526/jenova-chen-planning-journeys-to-new-emotions 0 comments
- Behind the scenes with a $70,000 virtual reality rock opera starring self-aware robots - Polygon http://www.polygon.com/2015/2/26/8116013/nuren-oculus-vr-rock-opera 0 comments
- What King's 'candy' trademark really means - Polygon http://www.polygon.com/2014/1/21/5332560/what-kings-candy-trademark-really-means 0 comments
- ZeniMax says Carmack and others improperly provided tech to Oculus (update) - Polygon http://www.polygon.com/2014/5/1/5671670/carmack-oculus-zenimax 0 comments
- The final years of Irrational Games, according to those who were there - Polygon http://www.polygon.com/2014/3/6/5474722/why-did-irrational-close-bioshock-infinite 0 comments
- Mobile AR game Run An Empire brings strategy to the streets - Polygon http://www.polygon.com/2014/4/15/5594332/mobile-ar-game-run-an-empire-brings-strategy-to-the-streets 0 comments
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