- Curated academic and conference publications, and open source code, migrated every week. https://polaron3d.com/Hub/ray-marching/ 4 comments graphicsprogramming
Linked pages
- Unlicense.org » Unlicense Yourself: Set Your Code Free https://unlicense.org/ 49 comments
- GitHub - pallada-92/dna-3d-engine: 3d engine implementation in DNA code! https://github.com/pallada-92/dna-3d-engine 43 comments
- Mozilla Public License, version 2.0 https://www.mozilla.org/en-US/MPL/2.0/ 21 comments
- The MIT License | Open Source Initiative https://opensource.org/licenses/MIT 15 comments
- GitHub - blitzcode/ray-marching-distance-fields: Haskell and GLSL program containing my distance field / ray marching related experiments https://github.com/blitzcode/ray-marching-distance-fields 12 comments
- GitHub - Zi7ar21/C-Path-Tracer: Path Tracer written in C. Made mostly for fun. https://github.com/Zi7ar21/C-Path-Tracer 12 comments
- GNU Lesser General Public License v3.0 - GNU Project - Free Software Foundation https://www.gnu.org/licenses/lgpl-3.0.en.html 8 comments
- https://www.apache.org/licenses/LICENSE-2.0 7 comments
- GitHub - sungiant/sdf: Sphere tracing signed distance functions. https://github.com/sungiant/sdf 4 comments
- The GNU General Public License v3.0 - GNU Project - Free Software Foundation https://www.gnu.org/licenses/gpl-3.0.en.html 4 comments
- GitHub - stasilo/retrace.gl: Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉 https://github.com/stasilo/retrace.gl 2 comments
- GitHub - mtwoodard/hypVR-Ray: Hyperbolic VR using Raymarching https://github.com/mtwoodard/hypVR-Ray 1 comment
- GitHub - PWhiddy/hasktrace: A simple raytracer in haskell https://github.com/PWhiddy/hasktrace 0 comments
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