- Say hi to Quilkin, an open-source UDP proxy https://medium.com/embarkstudios/say-hi-to-quilkin-an-open-source-udp-proxy-88577c795204 5 comments rust
Linking pages
- This Month in Rust GameDev #24 - July 2021 | Rust GameDev WG https://gamedev.rs/news/024/ 8 comments
- GitHub - googleforgames/quilkin: Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more. https://github.com/googleforgames/quilkin 0 comments
- Introducing Quilkin: the open-source game server proxy | Google Cloud Blog https://cloud.google.com/blog/products/gaming/introducing-quilkin 0 comments
Linked pages
- Rust Programming Language https://www.rust-lang.org/ 595 comments
- Tokio - An asynchronous Rust runtime https://tokio.rs 83 comments
- GitHub - rust-lang/rust-analyzer: A Rust compiler front-end for IDEs https://github.com/rust-analyzer/rust-analyzer 2 comments
- GitHub - googleforgames/quilkin: Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more. https://github.com/googleforgames/quilkin 0 comments
- Introducing Quilkin: the open-source game server proxy | Google Cloud Blog https://cloud.google.com/blog/products/gaming/introducing-quilkin 0 comments
- Agones https://agones.dev/site/ 0 comments
- GitHub - EmbarkStudios/cargo-deny: ❌ Cargo plugin for linting your dependencies 🦀 https://github.com/EmbarkStudios/cargo-deny 0 comments
- Dimforge Home | Dimforge https://dimforge.com/ 0 comments
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