Hacker News
- Real-time rendering of water caustics https://medium.com/@martinRenou/real-time-rendering-of-water-caustics-59cda1d74aa 2 comments
- Real-time rendering of water caustics https://medium.com/@martinrenou/real-time-rendering-of-water-caustics-59cda1d74aa 3 comments programming
Linked pages
- WebGL Water http://madebyevan.com/webgl-water/ 669 comments
- Tutorial 16 : Shadow mapping http://www.opengl-tutorial.org/intermediate-tutorials/tutorial-16-shadow-mapping/ 5 comments
- GitHub - xtensor-stack/xtensor: C++ tensors with broadcasting and lazy computing https://github.com/QuantStack/xtensor 2 comments
- Screen Space Refraction | 3D Game Shaders For Beginners https://lettier.github.io/3d-game-shaders-for-beginners/screen-space-refraction.html 0 comments
- ThreeJS Caustics https://martinrenou.github.io/threejs-caustics/ 0 comments
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