- I wrote an article on how I implemented SDF text rendering in my game! https://medium.com/@calebfaith/implementing-msdf-font-in-opengl-ea09a9ab7e00 4 comments gamedev
Linked pages
- GitHub - Chlumsky/msdfgen: Multi-channel signed distance field generator https://github.com/Chlumsky/msdfgen 19 comments
- FreeType Tutorial / I https://www.freetype.org/freetype2/docs/tutorial/step1.html 18 comments
- Array Texture - OpenGL Wiki https://www.khronos.org/opengl/wiki/Array_Texture 10 comments
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