- Interesting breakdown/analysis of the rendering of Death Stranding https://mamoniem.com/behind-the-pretty-frames-death-stranding/ 5 comments graphicsprogramming
Linking pages
- Behind the Pretty Frames: Diablo IV https://mamoniem.com/behind-the-pretty-frames-diablo-iv/ 41 comments
- Graphics Studies Compilation - Adrian Courrèges http://www.adriancourreges.com/blog/2020/12/29/graphics-studies-compilation/ 6 comments
- GitHub - OTFCG/Awesome-Game-Analysis: a comprehensive collection of video game tech analysis resources https://github.com/OTFCG/Awesome-Game-Analysis 1 comment
Linked pages
- Behind the Pretty Frames: Elden Ring http://www.mamoniem.com/behind-the-pretty-frames-elden-ring/ 128 comments
- Behind the Pretty Frames: Resident Evil https://mamoniem.com/behind-the-pretty-frames-resident-evil/ 13 comments
- Developers, don't mock people for being amazed by game dev techniques (update) - Polygon http://www.polygon.com/2017/4/18/15340296/horizon-zero-dawn-kotaku-developer-backlash 2 comments
- Behind the Pretty Frames: God of War http://www.mamoniem.com/behind-the-pretty-frames-god-of-war/ 2 comments
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