Linking pages
Linked pages
- WineHQ - Run Windows applications on Linux, BSD, Solaris and macOS https://winehq.org 436 comments
- Minecraft with RTX | Official GeForce RTX Ray Tracing Reveal Trailer - YouTube https://youtu.be/91kxRGeg9wQ 365 comments
- Tutorial 3 : Matrices http://www.opengl-tutorial.org/beginners-tutorials/tutorial-3-matrices/#the-model-view-and-projection-matrices 216 comments
- GitHub - Z3Prover/z3: The Z3 Theorem Prover https://github.com/Z3Prover/z3 143 comments
- Behind the Pretty Frames: Elden Ring http://www.mamoniem.com/behind-the-pretty-frames-elden-ring/ 128 comments
- LearnOpenGL - Hello Triangle https://learnopengl.com/Getting-started/Hello-Triangle 58 comments
- LearnOpenGL - Coordinate Systems https://learnopengl.com/Getting-started/Coordinate-Systems 55 comments
- https://www.amd.com/en/technologies/fidelityfx-super-resolution#Performance 25 comments
- Dolphin Emulator - GameCube/Wii games on PC https://dolphin-emu.org/ 24 comments
- GitHub - EmbarkStudios/kajiya: 💡 Experimental real-time global illumination renderer 🦀 https://github.com/EmbarkStudios/kajiya 23 comments
- MoltenVK | Run Vulkan on iOS and OS X https://moltengl.com/moltenvk/ 10 comments
- Global illumination - Wikipedia https://en.wikipedia.org/wiki/Global_illumination 9 comments
- ReSTIR GI: Path Resampling for Real-Time Path Tracing | Research https://research.nvidia.com/publication/2021-06_restir-gi-path-resampling-real-time-path-tracing 0 comments
- GitHub - dfranx/SPIRV-VM: Virtual machine for executing SPIR-V https://github.com/dfranx/SPIRV-VM 0 comments
- https://nvpro-samples.github.io/vk_raytracing_tutorial_KHR/ 0 comments
- GitHub - Maknee/Raysterizer: Transforms existing opengl programs to instead use raytracing https://github.com/Maknee/Raysterizer 0 comments
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