- Instancing: how to account for new data after per-instance data has been pushed to the GPU ? https://learnopengl.com/Advanced-OpenGL/Instancing 17 comments opengl
- Weird Instancing problems https://learnopengl.com/Advanced-OpenGL/Instancing 9 comments opengl
Linking pages
- Why Cities: Skylines 2 performs poorly - paavohtl's blog https://blog.paavo.me/cities-skylines-2-performance/ 1304 comments
- My experiments with WASM and OpenGL | Uddeshya’s Musings https://uds5501.github.io/mindpalace/2025/03/01/opengl-webgl-porting.html 25 comments
- Trying and mostly failing to optimize frustum culling in a WebGL + TS + Rust engine - paavohtl's blog https://blog.paavo.me/demo-engine-part-1/ 10 comments
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