- Network programming hints 4 games, part 3a (server-side, store-process-and-forward architecture) http://ithare.com/64-network-dos-and-donts-for-game-engines-part-iiia-server-side-store-process-and-forward-architecture/ 7 comments programming
Linking pages
- Part IIb: Protocols and APIs (continued) of 64 Network DO’s and DON’Ts for Game Engine Developers - IT Hare on Soft.ware http://ithare.com/64-network-dos-and-donts-for-game-engine-developers-part-iib-protocols-and-apis-continued/ 0 comments
- Worth Reading (July 2015) › extrawurst's blog http://extrawurst.github.io/reading/2015/07/22/worthreading.html 0 comments
Linked pages
- Idempotence - Wikipedia https://en.wikipedia.org/wiki/Idempotence#Applied_examples 68 comments
- Part IIIb: Server-Side (deployment, optimizations, and testing) of 64 Network DO's and DONT's for Game Engines - IT Hare on Soft.ware http://ithare.com/64-network-dos-and-donts-for-game-engines-part-iiib-server-side-deployment-optimizations-and-testing/ 3 comments
- Part IIb: Protocols and APIs (continued) of 64 Network DO’s and DON’Ts for Game Engine Developers - IT Hare on Soft.ware http://ithare.com/64-network-dos-and-donts-for-game-engine-developers-part-iib-protocols-and-apis-continued/ 0 comments