- Looking for work https://itch.io/ 2 comments unity3d
- Some of y'all live in a fantasy world and its time to come to reality with the state of your games. A Rant by Me. https://itch.io/ 459 comments gamedev
- Advice needed : My game prototype contains placeholder AI art, should I share it to the public anyway ? https://itch.io/ 12 comments gamedev
- What are the possibilities of earning money in the gaming industry? https://itch.io/ 2 comments gamedev
- Problems with Freelance Work as Dual Citizen? https://itch.io 2 comments tax
- Getting people interested in trying the game https://itch.io 56 comments gamedev
- Indie παιχνίδι που διαδραματίζεται σε ελληνικό πανεπιστήμιο. https://itch.io 33 comments greece
- Looking for some pixel top down placeholder 32x32 or 64x64 NPC assets to buy, but cannot find anywhere? https://itch.io 2 comments gamedev
- computer runs slow unless i defrag, in which case it runs great for a couple minutes https://itch.io 5 comments techsupport
- Is there a non-bullshit use case for NFTs ? https://itch.io 791 comments gamedev
- Any tips for Impression to CTR with Itch.io? https://itch.io 3 comments gamedev
- Showstopper bugs - a case where it's not worth publishing the fix https://itch.io 14 comments gamedev
- Should i make a page for my game before its been fully developed https://itch.io 7 comments gamedev
- How to run the GoNNER.x86 executable ? https://itch.io 11 comments linux_gaming
- My results in publishing paid vs free game on itch.io https://itch.io 12 comments gamedev
- Beware of new type of scam that's targeting gamers/game developers https://itch.io 4 comments unity3d
- How do you stay in the right mindset? https://itch.io/ 73 comments gamedev
- Is it wise to launch a mobile game on STEAM (and get any sales)? https://itch.io 9 comments gamedev
- I'm releasing my first game soon, can you give me some tips or things i must know? https://itch.io 4 comments gamedev
- How I've approached streamers and Steam Keys for my first game release. What approach did you take? https://itch.io 3 comments gamedev
- Release Date for an April Fools Game? https://itch.io 4 comments gamedev
- Why are Linux game always a bit bigger than Windows game ? https://itch.io 25 comments linux_gaming
- Is Unreal really Better for 3D? https://itch.io 20 comments gamedev
- After 1 month of gamedev, I released my first game! Here is what ive learnt https://itch.io 12 comments gamedev
- Is there a good way for an indie dev to sell or raise funds for a controversial/nsfw game, while staying anonymous? https://itch.io 14 comments gamedev
- Making and releasing a student-lead game https://itch.io 6 comments gamedev
- What was your first real game you made https://itch.io 22 comments gamedev
- Promoting a visual novel game set in the Victorian Era https://itch.io/ 4 comments gamedev
- C++ Voxel Engine (completly from scratch) https://itch.io 33 comments opengl
- Making games with others https://itch.io 4 comments gamedev
- What size is acceptable for HTML5 game? https://itch.io 14 comments gamedev
- Assets without proper license https://itch.io 8 comments gamedev
- Transition from Early Access to full release on Steam today, after 4 years of full-time development. The end of a life chapter for me. https://itch.io 4 comments gamedev
- How do I show off my WIP game's code for a resume? https://itch.io 32 comments gamedev
- Xmonad "breaks" after launching some games. https://itch.io 9 comments xmonad
- what level of polish/content one should aim for before posting a game out there ? https://itch.io 3 comments gamedev
- "I made this game in 20 minutes!" Rushed development has poisoned the minds of budding developers and the soil of communities that foster their growth. Let's discuss the negative long-term effects of the "game jam" and those who unknowing peddle this "snake oil". https://itch.io 29 comments gamedev
- How do you get a teammate for a game jam? https://itch.io 3 comments gamedev
- Cytopia v0.2 "The Map Update" - FOSS City Building game https://itch.io/ 6 comments opensourcegames
- As an indie and solo gamedev in 2020 do you still need to get a domain and your own website? https://itch.io 14 comments gamedev
- I started my solo game dev journey many months ago https://itch.io 9 comments gamedev
- What software do you guys use for combined financial reports? https://itch.io 4 comments gamedev
- History and Game Development https://itch.io 6 comments history
- How should you launch a game on multiple platforms (eg. steam, itch) https://itch.io 7 comments gamedev
- Can I name my game the same as an existing game jam game? https://itch.io 12 comments gamedev
- I'm releasing my indie game, Masteroid on Steam this week. AMA. https://itch.io 28 comments gamedev
- Releasing a demo on Android https://itch.io/ 4 comments gamedev
- Should I upload my game for free before it's paid? https://itch.io 16 comments gamedev
- What type of graphics style is this game using? https://itch.io 3 comments gamedev
- My Game's First 7 Days on itch.io: a Statistical Breakdown https://itch.io 7 comments gamedev
Linking pages
- I wrote a story for a friend - by Julian Gough https://theeggandtherock.substack.com/p/i-wrote-a-story-for-a-friend 740 comments
- The technological case against Bitcoin and blockchain - lukeplant.me.uk https://lukeplant.me.uk/blog/posts/the-technological-case-against-bitcoin-and-blockchain/#what-problem-does-bitcoin-solve 515 comments
- Fortnite dev launches Epic Games Store that takes just 12% of revenue | VentureBeat https://venturebeat.com/2018/12/04/fortnite-dev-launches-epic-games-store-that-takes-just-12-of-revenue/ 312 comments
- GitHub - auctors/free-lunch: A curated list of free Windows software, online services and resources. Feel free to contribute! https://github.com/auctors/free-lunch 216 comments
- Looks like GOG Galaxy won't come to Linux any time soon, as it's "not a priority" | GamingOnLinux https://www.gamingonlinux.com/articles/looks-like-gog-galaxy-wont-come-to-linux-any-time-soon-as-its-not-a-priority.10183 210 comments
- The most popular engines for indie games | Boing Boing https://boingboing.net/2018/07/17/the-most-popular-engines-for-i.html 206 comments
- Building Outer Wonders for Linux â Utopixel https://utopixel.games/en/blog/building-outer-wonders-for-linux/ 114 comments
- Valve seem to be tightening their rules on games with sexual content | GamingOnLinux https://www.gamingonlinux.com/articles/valve-seem-to-be-tightening-their-rules-on-games-with-sexual-content.11800 103 comments
- GitHub - luong-komorebi/Awesome-Linux-Software: 🐧 A list of awesome Linux softwares https://github.com/LewisVo/Awesome-Linux-Software 75 comments
- Why Rust - Xe Iaso https://christine.website/blog/why-rust-2020-02-15 69 comments
- GitHub - GoldenDrakeStudios/golden-drake-linux: Arch Linux installer for gamers and game developers https://github.com/GoldenDrakeStudios/golden-drake-linux 64 comments
- Digital Disturbance: Desura Owner Files For Bankruptcy | Rock Paper Shotgun http://www.rockpapershotgun.com/2015/06/05/desura-bankruptcy-bad-juju-games/?amp%3Butm_campaign=Feed%3A+RockPaperShotgun+%28Rock%2C+Paper%2C+Shotgun%29&%3Butm_medium=feed 55 comments
- Valve have adjusted their revenue share for bigger titles on Steam | GamingOnLinux https://www.gamingonlinux.com/articles/valve-have-adjusted-their-revenue-share-for-bigger-titles-on-steam.13080 47 comments
- GitHub - mikeroyal/Fedora-Guide: Fedora/CentOS Stream/Red Hat Enterprise Linux Guide https://github.com/mikeroyal/Fedora-Guide 30 comments
- John Romero releases new DOOM II level to raise funds to support Ukraine | GamingOnLinux https://www.gamingonlinux.com/2022/03/john-romero-releases-new-doom-ii-level-to-raise-funds-to-support-ukraine/ 28 comments
- We asked developers how they would fix Early Access | PC Gamer http://www.pcgamer.com/we-asked-developers-how-they-would-fix-early-access/ 26 comments
- GitHub - paulaime/awesome-privacy: A curated list of tools and services that respect your privacy. https://github.com/paulaime/Awesome-Privacy 26 comments
- 11 Places to Publish & Release Your Indie Game — Ninichi http://ninichimusic.com/blog/2017/9/1/11-places-to-publish-release-your-indie-game 23 comments
- GitHub - rameshvarun/netplayjs: Make P2P multiplayer games in JavaScript, no server hosting or synchronization code required. Powered by Rollback netcode. https://github.com/rameshvarun/netplayjs 20 comments
- Languages that compile to Lua • AndreGarzia.com https://andregarzia.com/2020/06/languages-that-compile-to-lua.html 19 comments
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