- Can Someone explain how a Signed Distance Field of a Bezier Curve works? https://iquilezles.org/www/articles/distfunctions2d/distfunctions2d.htm 5 comments gamedev
Linking pages
- GitHub - fogleman/sdf: Simple SDF mesh generation in Python https://github.com/fogleman/sdf 57 comments
- Blurred rounded rectangles | Raph Levien’s blog https://raphlinus.github.io/graphics/2020/04/21/blurred-rounded-rects.html 26 comments
- This Month in Rust GameDev #30 - January 2022 | Rust GameDev WG https://gamedev.rs/news/030/ 9 comments
- Interpolating Data Over Arbitrary Shapes With Laplace’s Equation and Walk on Spheres « The blog at the bottom of the sea https://blog.demofox.org/2020/07/11/interpolating-data-over-arbitrary-shapes-with-laplaces-equation-and-walk-on-spheres/ 0 comments
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