- c++ Sdf tree implementation https://iquilezles.org/articles/distfunctions2d/ 3 comments graphicsprogramming
Linking pages
- GitHub - leoneruggiero/TaoRenderer https://github.com/leoneruggiero/TaoRenderer 10 comments
- Iridescent crystal with raymarching and signed distance fields | Varun Vachhar https://varun.ca/ray-march-sdf/ 7 comments
- More Blender VSE stuff for 4.2 · Aras' website https://aras-p.info/blog/2024/07/22/More-Blender-VSE-stuff-for-4.2/ 0 comments
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