Hacker News
- Physically Based Rendering in Filament https://google.github.io/filament/Filament.html 39 comments
- Filament: Physically-based rendering engine https://google.github.io/filament/Filament.md.html 125 comments
Linking pages
- GitHub - google/filament: Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2 https://github.com/google/filament 340 comments
- How I learned Vulkan and wrote a small game engine with it https://edw.is/learning-vulkan/ 279 comments
- GitHub - neo-mashiro/sketchpad: A simple rendering library to experiment with CG techniques in OpenGL. https://github.com/neo-mashiro/sketchpad 24 comments
- The white furnace test – Light is beautifulLight is beautiful https://lousodrome.net/blog/light/2023/10/21/the-white-furnace-test/ 18 comments
- GitHub - zauonlok/renderer: A shader-based software renderer written from scratch in C89 https://github.com/zauonlok/renderer 3 comments
- Data Driven Rendering: Pipelines | Joren's https://jorenjoestar.github.io/post/data_driven_rendering_pipeline/ 1 comment
- Optimization, Step by Step · Romain Guy https://www.romainguy.dev/posts/2024/optimization-step-by-step/ 0 comments
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