- rendy-pbr lands physical image-based lighting using split-sum approximation, emissive materials https://github.com/termhn/rendy-pbr 10 comments rust
- `rendy-pbr` (small, realtime physically based renderer) lands scene description format, more robust glTF loading, `specs`-centered rewrite with automatic instancing and smart data updates https://github.com/termhn/rendy-pbr 3 comments rust_gamedev
- `rendy-pbr` (small, realtime physically based renderer) lands scene description format, more robust glTF loading, `specs`-centered rewrite with automatic instancing and smart data updates https://github.com/termhn/rendy-pbr 12 comments rust
- rendy-pbr: A small physically-based realtime rendering engine built with rendy https://github.com/termhn/rendy-pbr 7 comments rust_gamedev
- rendy-pbr: A small physically-based realtime rendering engine built with rendy https://github.com/termhn/rendy-pbr 18 comments rust
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