Hacker News
- Show HN: Open-source shooter which made it to AC: Valhalla and Skydio drones https://github.com/TeamHypersomnia/Hypersomnia 45 comments
- I made a multiplayer shooter in C++ WITHOUT a game engine - the netcode is based on 100% floating-point determinism, including Box2D physics. I'm using STREFLOP for math. This is an example of something hard to do in a commercial engine. My atlas packer was also reused in Assassin's Creed: Valhalla. https://github.com/TeamHypersomnia/Hypersomnia#tech-highlights 38 comments gamedev
- I made a multiplayer shooter in C++ WITHOUT a game engine - and it runs in the browser! My code was reused in Assassin's Creed: Valhalla and Skydio drones. It's like Hotline Miami but competitive - you fight to get a rank. The netcode is based on full simulation determinism, including Box2D physics. https://github.com/TeamHypersomnia/Hypersomnia 13 comments opensource
Linking pages
- GitHub - bobeff/open-source-games: A list of open source games. https://github.com/bobeff/open-source-games 33 comments
- Hypersomnia is a free and open source top-down competitive 2D shooter | GamingOnLinux https://www.gamingonlinux.com/2024/06/hypersomnia-is-a-free-and-open-source-top-down-competitive-2d-shooter/ 2 comments
Linked pages
- GitHub - ocornut/imgui: Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies https://github.com/ocornut/imgui 438 comments
- /index.html http://www.openssl.org/ 115 comments
- Floating Point Determinism | Gaffer On Games https://gafferongames.com/post/floating_point_determinism/ 78 comments
- GitHub - ranger/ranger: A VIM-inspired filemanager for the console https://github.com/ranger/ranger 73 comments
- Hypersomnia - Official Trailer - YouTube https://youtube.com/watch?si=t2J6R9rwOFBBFRug&v=L4zSA34fD_E 16 comments
- GNU Affero General Public License - GNU Project - Free Software Foundation https://www.gnu.org/licenses/agpl-3.0.html 10 comments
- Ninja, a small build system with a focus on speed https://ninja-build.org/ 0 comments
- GitHub - paullouisageneau/libdatachannel: C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets https://github.com/paullouisageneau/libdatachannel 0 comments
- Game Bytes · January 2024 - The GitHub Blog https://github.blog/2024-01-18-game-bytes-january-2024/ 0 comments
- Hypersomnia https://hypersomnia.io/ 0 comments
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